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https://github.com/godotengine/godot
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0fa94a9690
-=-=-=-=-=-=-=-=-=-= Build System: -Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions). -Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test. Engine: -Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time). -Added ability to open scenes even if a node type was removed (will try to guess the closest type). -Removed deprecated node types.
19 lines
370 B
Text
19 lines
370 B
Text
Import('env')
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env.servers_sources=[]
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env.add_source_files(env.servers_sources,"*.cpp")
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Export('env')
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SConscript('physics/SCsub');
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SConscript('physics_2d/SCsub');
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SConscript('visual/SCsub');
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SConscript('audio/SCsub');
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SConscript('spatial_sound/SCsub');
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SConscript('spatial_sound_2d/SCsub');
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lib = env.Library("servers",env.servers_sources)
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env.Prepend(LIBS=[lib])
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