mirror of
https://github.com/godotengine/godot
synced 2024-09-05 20:59:56 +00:00
![]() -Removed sync to draw, now everything syncs to draw by default. -Fixed many validation layer errors. -Added support for VkImageViewUsageCreateInfo to fix validation layer warnings. -Texture, buffer, raster and compute functions now all allow spcifying which barriers will be used. |
||
---|---|---|
.. | ||
config.py | ||
lightmapper_rd.cpp | ||
lightmapper_rd.h | ||
lm_blendseams.glsl | ||
lm_common_inc.glsl | ||
lm_compute.glsl | ||
lm_raster.glsl | ||
register_types.cpp | ||
register_types.h | ||
SCsub |