godot/drivers
reduz 280f334f81 Reorganize RenderingDevice barriers
-Removed sync to draw, now everything syncs to draw by default.
-Fixed many validation layer errors.
-Added support for VkImageViewUsageCreateInfo to fix validation layer warnings.
-Texture, buffer, raster and compute functions now all allow spcifying which barriers will be used.
2021-01-26 10:24:12 -03:00
..
alsa Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
alsamidi Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
coreaudio Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
coremidi Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
dummy DummyRasterizer Sync. 2021-01-25 15:58:38 +01:00
png Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
pulseaudio Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Modernize RWLock 2021-01-19 11:53:10 +01:00
vulkan Reorganize RenderingDevice barriers 2021-01-26 10:24:12 -03:00
wasapi Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
windows Modernize RWLock 2021-01-19 11:53:10 +01:00
winmidi Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
xaudio2 Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_driver_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_driver_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Add all headers to VS Project 2020-09-27 18:03:51 +02:00