godot/scene
Rémi Verschelde 219af366a5
Merge pull request #92505 from bruvzg/te_ro_margins
[TextEdit] Use style margins for selection in read-only mode.
2024-05-29 11:20:14 +02:00
..
2d Improve NavigationRegion2D debug performance 2024-05-28 19:36:35 +02:00
3d Fix NavigationRegion3D not reacting to runtime debug enabled change 2024-05-23 20:01:47 +02:00
animation Fix Deterministic blending with Dominant doesn't have init value 2024-05-21 05:23:53 +09:00
audio Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #92505 from bruvzg/te_ro_margins 2024-05-29 11:20:14 +02:00
main make InstancePlaceholder in charge of node reference resolution 2024-05-28 11:51:49 +02:00
resources Merge pull request #92373 from libklein/fix-caching-wrong-collision-layer-shapes 2024-05-28 15:49:44 +02:00
theme Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
property_list_helper.cpp Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_list_helper.h Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
scene_string_names.h Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
SCsub