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bind
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
helper
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io
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Enable building against system zstd.
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2017-09-23 23:46:47 -04:00 |
math
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Merge pull request #11409 from MarufSarker/PR-core-math-is_nan
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2017-09-20 14:29:01 +02:00 |
os
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
allocators.h
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array.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
array.h
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class_db.cpp
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class_db.h
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color.cpp
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Merge pull request #11208 from kitsune/hex-color-shortcuts
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2017-09-19 23:33:25 +02:00 |
color.h
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color_names.inc
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command_queue_mt.cpp
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command_queue_mt.h
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compressed_translation.cpp
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compressed_translation.h
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core_string_names.cpp
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
core_string_names.h
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
dictionary.cpp
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dictionary.h
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dvector.cpp
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dvector.h
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engine.cpp
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engine.h
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error_list.h
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
error_macros.cpp
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error_macros.h
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Implement Linux-style likely()/unlikely() macros
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2017-09-21 18:28:28 +02:00 |
func_ref.cpp
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func_ref.h
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global_constants.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
global_constants.h
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hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
hashfuncs.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
image.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
image.h
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input_map.cpp
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input_map.h
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int_types.h
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list.h
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make_binders.py
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map.h
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message_queue.cpp
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message_queue.h
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method_bind.cpp
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method_bind.h
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method_ptrcall.h
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node_path.cpp
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node_path.h
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oa_hash_map.h
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added OAHashMap type
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2017-09-19 16:48:53 +02:00 |
object.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
object.h
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
ordered_hash_map.h
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packed_data_container.cpp
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packed_data_container.h
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pair.h
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path_remap.cpp
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path_remap.h
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pool_allocator.cpp
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pool_allocator.h
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print_string.cpp
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print_string.h
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project_settings.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
project_settings.h
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ref_ptr.cpp
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ref_ptr.h
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reference.cpp
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reference.h
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register_core_types.cpp
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register_core_types.h
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resource.cpp
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resource.h
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rid.cpp
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rid.h
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ring_buffer.h
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safe_refcount.cpp
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safe_refcount.h
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script_debugger_local.cpp
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script_debugger_local.h
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script_debugger_remote.cpp
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script_debugger_remote.h
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script_language.cpp
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script_language.h
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SCsub
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Enable building against system zstd.
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2017-09-23 23:46:47 -04:00 |
self_list.h
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set.h
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simple_type.h
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sort.h
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string_buffer.cpp
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string_buffer.h
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string_builder.cpp
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string_builder.h
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string_db.cpp
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string_db.h
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translation.cpp
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translation.h
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type_info.h
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typedefs.h
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Implement Linux-style likely()/unlikely() macros
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2017-09-21 18:28:28 +02:00 |
ucaps.h
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undo_redo.cpp
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undo_redo.h
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ustring.cpp
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Fixed a bunch of typos, including an error code.
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2017-09-21 23:58:29 -04:00 |
ustring.h
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variant.cpp
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Implement Linux-style likely()/unlikely() macros
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2017-09-21 18:28:28 +02:00 |
variant.h
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Allow booleanization of all types
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2017-09-19 18:55:31 +02:00 |
variant_call.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
variant_construct_string.cpp
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variant_op.cpp
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Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript.
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2017-09-23 21:05:35 -03:00 |
variant_parser.cpp
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variant_parser.h
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vector.h
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version.h
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vmap.h
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vset.h
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