godot/modules/websocket/wsl_server.cpp
reduz 746dddc067 Replace most uses of Map by HashMap
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
  (order matters) but use is discouraged.

There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00

330 lines
11 KiB
C++

/*************************************************************************/
/* wsl_server.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef JAVASCRIPT_ENABLED
#include "wsl_server.h"
#include "core/config/project_settings.h"
#include "core/os/os.h"
bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols, String &r_resource_name) {
Vector<String> psa = String((char *)req_buf).split("\r\n");
int len = psa.size();
ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4.");
Vector<String> req = psa[0].split(" ", false);
ERR_FAIL_COND_V_MSG(req.size() < 2, false, "Invalid protocol or status code.");
// Wrong protocol
ERR_FAIL_COND_V_MSG(req[0] != "GET" || req[2] != "HTTP/1.1", false, "Invalid method or HTTP version.");
r_resource_name = req[1];
HashMap<String, String> headers;
for (int i = 1; i < len; i++) {
Vector<String> header = psa[i].split(":", false, 1);
ERR_FAIL_COND_V_MSG(header.size() != 2, false, "Invalid header -> " + psa[i]);
String name = header[0].to_lower();
String value = header[1].strip_edges();
if (headers.has(name)) {
headers[name] += "," + value;
} else {
headers[name] = value;
}
}
#define WSL_CHECK(NAME, VALUE) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
#define WSL_CHECK_EX(NAME) \
ERR_FAIL_COND_V_MSG(!headers.has(NAME), false, "Missing header '" + String(NAME) + "'.");
WSL_CHECK("upgrade", "websocket");
WSL_CHECK("sec-websocket-version", "13");
WSL_CHECK_EX("sec-websocket-key");
WSL_CHECK_EX("connection");
#undef WSL_CHECK_EX
#undef WSL_CHECK
key = headers["sec-websocket-key"];
if (headers.has("sec-websocket-protocol")) {
Vector<String> protos = headers["sec-websocket-protocol"].split(",");
for (int i = 0; i < protos.size(); i++) {
String proto = protos[i].strip_edges();
// Check if we have the given protocol
for (int j = 0; j < p_protocols.size(); j++) {
if (proto != p_protocols[j]) {
continue;
}
protocol = proto;
break;
}
// Found a protocol
if (!protocol.is_empty()) {
break;
}
}
if (protocol.is_empty()) { // Invalid protocol(s) requested
return false;
}
} else if (p_protocols.size() > 0) { // No protocol requested, but we need one
return false;
}
return true;
}
Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout, String &r_resource_name, const Vector<String> &p_extra_headers) {
if (OS::get_singleton()->get_ticks_msec() - time > p_timeout) {
print_verbose(vformat("WebSocket handshake timed out after %.3f seconds.", p_timeout * 0.001));
return ERR_TIMEOUT;
}
if (use_ssl) {
Ref<StreamPeerSSL> ssl = static_cast<Ref<StreamPeerSSL>>(connection);
if (ssl.is_null()) {
ERR_FAIL_V_MSG(ERR_BUG, "Couldn't get StreamPeerSSL for WebSocket handshake.");
}
ssl->poll();
if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) {
return ERR_BUSY;
} else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) {
print_verbose(vformat("WebSocket SSL connection error during handshake (StreamPeerSSL status code %d).", ssl->get_status()));
return FAILED;
}
}
if (!has_request) {
int read = 0;
while (true) {
ERR_FAIL_COND_V_MSG(req_pos >= WSL_MAX_HEADER_SIZE, ERR_OUT_OF_MEMORY, "WebSocket response headers are too big.");
Error err = connection->get_partial_data(&req_buf[req_pos], 1, read);
if (err != OK) { // Got an error
print_verbose(vformat("WebSocket error while getting partial data (StreamPeer error code %d).", err));
return FAILED;
} else if (read != 1) { // Busy, wait next poll
return ERR_BUSY;
}
char *r = (char *)req_buf;
int l = req_pos;
if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
r[l - 3] = '\0';
if (!_parse_request(p_protocols, r_resource_name)) {
return FAILED;
}
String s = "HTTP/1.1 101 Switching Protocols\r\n";
s += "Upgrade: websocket\r\n";
s += "Connection: Upgrade\r\n";
s += "Sec-WebSocket-Accept: " + WSLPeer::compute_key_response(key) + "\r\n";
if (!protocol.is_empty()) {
s += "Sec-WebSocket-Protocol: " + protocol + "\r\n";
}
for (int i = 0; i < p_extra_headers.size(); i++) {
s += p_extra_headers[i] + "\r\n";
}
s += "\r\n";
response = s.utf8();
has_request = true;
break;
}
req_pos += 1;
}
}
if (has_request && response_sent < response.size() - 1) {
int sent = 0;
Error err = connection->put_partial_data((const uint8_t *)response.get_data() + response_sent, response.size() - response_sent - 1, sent);
if (err != OK) {
print_verbose(vformat("WebSocket error while putting partial data (StreamPeer error code %d).", err));
return err;
}
response_sent += sent;
}
if (response_sent < response.size() - 1) {
return ERR_BUSY;
}
return OK;
}
void WSLServer::set_extra_headers(const Vector<String> &p_headers) {
_extra_headers = p_headers;
}
Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp_api) {
ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE);
_is_multiplayer = gd_mp_api;
// Strip edges from protocols.
_protocols.resize(p_protocols.size());
String *pw = _protocols.ptrw();
for (int i = 0; i < p_protocols.size(); i++) {
pw[i] = p_protocols[i].strip_edges();
}
return _server->listen(p_port, bind_ip);
}
void WSLServer::poll() {
List<int> remove_ids;
for (const KeyValue<int, Ref<WebSocketPeer>> &E : _peer_map) {
Ref<WSLPeer> peer = const_cast<WSLPeer *>(static_cast<const WSLPeer *>(E.value.ptr()));
peer->poll();
if (!peer->is_connected_to_host()) {
_on_disconnect(E.key, peer->close_code != -1);
remove_ids.push_back(E.key);
}
}
for (int &E : remove_ids) {
_peer_map.erase(E);
}
remove_ids.clear();
List<Ref<PendingPeer>> remove_peers;
for (const Ref<PendingPeer> &E : _pending) {
String resource_name;
Ref<PendingPeer> ppeer = E;
Error err = ppeer->do_handshake(_protocols, handshake_timeout, resource_name, _extra_headers);
if (err == ERR_BUSY) {
continue;
} else if (err != OK) {
remove_peers.push_back(ppeer);
continue;
}
// Creating new peer
int32_t id = generate_unique_id();
WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData);
data->obj = this;
data->conn = ppeer->connection;
data->tcp = ppeer->tcp;
data->is_server = true;
data->id = id;
Ref<WSLPeer> ws_peer = memnew(WSLPeer);
ws_peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size);
ws_peer->set_no_delay(true);
_peer_map[id] = ws_peer;
remove_peers.push_back(ppeer);
_on_connect(id, ppeer->protocol, resource_name);
}
for (const Ref<PendingPeer> &E : remove_peers) {
_pending.erase(E);
}
remove_peers.clear();
if (!_server->is_listening()) {
return;
}
while (_server->is_connection_available()) {
Ref<StreamPeerTCP> conn = _server->take_connection();
if (is_refusing_new_connections()) {
continue; // Conn will go out-of-scope and be closed.
}
Ref<PendingPeer> peer = memnew(PendingPeer);
if (private_key.is_valid() && ssl_cert.is_valid()) {
Ref<StreamPeerSSL> ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create());
ssl->set_blocking_handshake_enabled(false);
ssl->accept_stream(conn, private_key, ssl_cert, ca_chain);
peer->connection = ssl;
peer->use_ssl = true;
} else {
peer->connection = conn;
}
peer->tcp = conn;
peer->time = OS::get_singleton()->get_ticks_msec();
_pending.push_back(peer);
}
}
bool WSLServer::is_listening() const {
return _server->is_listening();
}
int WSLServer::get_max_packet_size() const {
return (1 << _out_buf_size) - PROTO_SIZE;
}
void WSLServer::stop() {
_server->stop();
for (const KeyValue<int, Ref<WebSocketPeer>> &E : _peer_map) {
Ref<WSLPeer> peer = const_cast<WSLPeer *>(static_cast<const WSLPeer *>(E.value.ptr()));
peer->close_now();
}
_pending.clear();
_peer_map.clear();
_protocols.clear();
}
bool WSLServer::has_peer(int p_id) const {
return _peer_map.has(p_id);
}
Ref<WebSocketPeer> WSLServer::get_peer(int p_id) const {
ERR_FAIL_COND_V(!has_peer(p_id), nullptr);
return _peer_map[p_id];
}
IPAddress WSLServer::get_peer_address(int p_peer_id) const {
ERR_FAIL_COND_V(!has_peer(p_peer_id), IPAddress());
return _peer_map[p_peer_id]->get_connected_host();
}
int WSLServer::get_peer_port(int p_peer_id) const {
ERR_FAIL_COND_V(!has_peer(p_peer_id), 0);
return _peer_map[p_peer_id]->get_connected_port();
}
void WSLServer::disconnect_peer(int p_peer_id, int p_code, String p_reason) {
ERR_FAIL_COND(!has_peer(p_peer_id));
get_peer(p_peer_id)->close(p_code, p_reason);
}
Error WSLServer::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) {
ERR_FAIL_COND_V_MSG(_server->is_listening(), FAILED, "Buffers sizes can only be set before listening or connecting.");
_in_buf_size = nearest_shift(p_in_buffer - 1) + 10;
_in_pkt_size = nearest_shift(p_in_packets - 1);
_out_buf_size = nearest_shift(p_out_buffer - 1) + 10;
_out_pkt_size = nearest_shift(p_out_packets - 1);
return OK;
}
WSLServer::WSLServer() {
_server.instantiate();
}
WSLServer::~WSLServer() {
stop();
}
#endif // JAVASCRIPT_ENABLED