godot/modules/webrtc/doc_classes/WebRTCDataChannel.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

112 lines
4.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="WebRTCDataChannel" inherits="PacketPeer" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="close">
<return type="void" />
<description>
Closes this data channel, notifying the other peer.
</description>
</method>
<method name="get_buffered_amount" qualifiers="const">
<return type="int" />
<description>
Returns the number of bytes currently queued to be sent over this channel.
</description>
</method>
<method name="get_id" qualifiers="const">
<return type="int" />
<description>
Returns the ID assigned to this channel during creation (or auto-assigned during negotiation).
If the channel is not negotiated out-of-band the ID will only be available after the connection is established (will return [code]65535[/code] until then).
</description>
</method>
<method name="get_label" qualifiers="const">
<return type="String" />
<description>
Returns the label assigned to this channel during creation.
</description>
</method>
<method name="get_max_packet_life_time" qualifiers="const">
<return type="int" />
<description>
Returns the [code]maxPacketLifeTime[/code] value assigned to this channel during creation.
Will be [code]65535[/code] if not specified.
</description>
</method>
<method name="get_max_retransmits" qualifiers="const">
<return type="int" />
<description>
Returns the [code]maxRetransmits[/code] value assigned to this channel during creation.
Will be [code]65535[/code] if not specified.
</description>
</method>
<method name="get_protocol" qualifiers="const">
<return type="String" />
<description>
Returns the sub-protocol assigned to this channel during creation. An empty string if not specified.
</description>
</method>
<method name="get_ready_state" qualifiers="const">
<return type="int" enum="WebRTCDataChannel.ChannelState" />
<description>
Returns the current state of this channel, see [enum ChannelState].
</description>
</method>
<method name="is_negotiated" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if this channel was created with out-of-band configuration.
</description>
</method>
<method name="is_ordered" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if this channel was created with ordering enabled (default).
</description>
</method>
<method name="poll">
<return type="int" enum="Error" />
<description>
Reserved, but not used for now.
</description>
</method>
<method name="was_string_packet" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the last received packet was transferred as text. See [member write_mode].
</description>
</method>
</methods>
<members>
<member name="write_mode" type="int" setter="set_write_mode" getter="get_write_mode" enum="WebRTCDataChannel.WriteMode" default="1">
The transfer mode to use when sending outgoing packet. Either text or binary.
</member>
</members>
<constants>
<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
Tells the channel to send data over this channel as text. An external peer (non-Godot) would receive this as a string.
</constant>
<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
Tells the channel to send data over this channel as binary. An external peer (non-Godot) would receive this as array buffer or blob.
</constant>
<constant name="STATE_CONNECTING" value="0" enum="ChannelState">
The channel was created, but it's still trying to connect.
</constant>
<constant name="STATE_OPEN" value="1" enum="ChannelState">
The channel is currently open, and data can flow over it.
</constant>
<constant name="STATE_CLOSING" value="2" enum="ChannelState">
The channel is being closed, no new messages will be accepted, but those already in queue will be flushed.
</constant>
<constant name="STATE_CLOSED" value="3" enum="ChannelState">
The channel was closed, or connection failed.
</constant>
</constants>
</class>