godot/platform
Fredia Huya-Kouadio 1cc935fa6c Fix issue causing the copyAndRename* task to fail on occasions on Windows machines
Gradle automatically handles up-to-date checks for output files and directories. This behavior sometimes causes the `copyAndRename*` task to fail on Windows machines when gradle tries to check on existing files in the output directories it doesn't have access to.
To fix the issue, we disable this gradle behavior following the instructions in https://docs.gradle.org/8.2/userguide/incremental_build.html#sec:disable-state-tracking
2024-04-17 08:38:32 -07:00
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android Fix issue causing the copyAndRename* task to fail on occasions on Windows machines 2024-04-17 08:38:32 -07:00
ios Fix the initialization order for the iOS driver 2024-04-13 11:18:53 +02:00
linuxbsd Polish interaction between windowing, input and rendering 2024-04-10 18:47:42 +02:00
macos [macOS] Fix native file dialog with empty filter list. 2024-04-17 11:12:14 +03:00
web Merge pull request #90698 from Faless/fix/web/serve_py_dual_stack_windows 2024-04-16 13:30:51 +02:00
windows Merge pull request #90358 from KoBeWi/finding_errors_in_other_apps 2024-04-16 13:30:41 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: unify code generations routine and minimize timestamp changes 2024-03-15 15:43:53 +01:00