godot/platform
Rémi Verschelde 1c2f2a805d typedefs: Cleanup unused macros and unnecessary checks
We now require a compiler with C++17 support, so we don't need to
check for features added to GCC 5 or Clang 3.2.

Clang builtin availability checks were unused anyway as Clang defines
`__GNUC__` as it's also a GNU C implementation.

Fixes #36986.
2020-03-11 21:44:56 +01:00
..
android Fix initialization of the GodotPayment plugin 2020-03-09 10:32:23 +01:00
haiku Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes 2020-03-01 23:00:42 +01:00
iphone Drop old semaphore implementation 2020-03-03 13:20:42 +01:00
javascript OS_Javascript temporarly uses dummy rasterizer. 2020-03-08 03:35:13 +01:00
osx Revert "Change LINKFLAGS to FRAMEWORKS which is supported since" 2020-03-10 09:55:28 +01:00
server assimp: Clean and document buildsystem, prepare for unbundling 2020-03-06 14:37:52 +01:00
uwp Drop old semaphore implementation 2020-03-03 13:20:42 +01:00
windows Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
x11 typedefs: Cleanup unused macros and unnecessary checks 2020-03-11 21:44:56 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Always use lists for LIBS in SCons 2019-08-12 22:31:55 +02:00