godot/platform
clayjohn 9141984e7e Enable GLES3 on Android
Add necessary build flags and switch from using a
GLES2 context to a GLES3 one.

This also enables building for OpenXR

Co-authored-by: m4gr3d <fhuyakou@gmail.com>
Co-authored-by: dsnopek <dsnopek@gmail.com>
2022-11-29 14:18:24 -08:00
..
android Enable GLES3 on Android 2022-11-29 14:18:24 -08:00
ios [iOS] Read document and cache path directly in the OS code, instead of passing in from main. 2022-11-29 14:58:12 +02:00
linuxbsd X11: Don't override glxSwapInterval function pointers loaded by GLAD 2022-11-16 10:05:52 +01:00
macos [macOS] Fix sub-windows opening in fullscreen. 2022-11-28 14:11:21 +02:00
uwp
web Merge pull request #67815 from Calinou/html5-improve-feature-errors 2022-11-28 08:40:39 +01:00
windows Merge pull request #69332 from bruvzg/exact_symbols 2022-11-29 10:34:52 +01:00
register_platform_apis.h
SCsub