godot/servers
Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
..
audio bugfix for audio stream generators getting killed accidentally by audio server 2023-09-10 09:22:21 +02:00
camera
debugger Fix deserializing resource usage debug data 2023-04-07 17:00:38 +02:00
extensions Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
movie_writer Print CPU and GPU usage statistics after Movie Maker is finished 2023-05-08 12:02:52 -04:00
navigation Allow compiling out the navigation module 2023-02-09 23:04:16 -08:00
physics_2d Merge pull request #76138 from rburing/ccd_against_moving 2023-06-19 22:34:16 +02:00
physics_3d Fix bindings of PhysicsServer3DRenderingServerHandler 2023-09-20 12:24:32 +02:00
rendering Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
text Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
xr Fix issue with OpenXR environment blend mode not being applied properly 2023-09-13 14:07:23 +10:00
audio_server.cpp Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
audio_server.h Add a --audio-output-latency command-line argument 2023-08-17 14:45:17 +02:00
camera_server.cpp
camera_server.h
display_server.cpp Merge pull request #63826 from deakcor/dev_clipboard 2023-07-27 15:22:16 +02:00
display_server.h Merge pull request #63826 from deakcor/dev_clipboard 2023-07-27 15:22:16 +02:00
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp Add NavigationServer API to enable regions and links 2023-07-26 01:20:15 +02:00
navigation_server_2d.h Add NavigationServer API to enable regions and links 2023-07-26 01:20:15 +02:00
navigation_server_3d.cpp Add multi-threaded NavMesh baking to NavigationServer 2023-08-07 17:14:37 +02:00
navigation_server_3d.h Add multi-threaded NavMesh baking to NavigationServer 2023-08-07 17:14:37 +02:00
navigation_server_3d_dummy.h Add multi-threaded NavMesh baking to NavigationServer 2023-08-07 17:14:37 +02:00
physics_server_2d.cpp Fix missing clear for some set_exclude* query parameter methods 2023-09-21 13:30:57 +02:00
physics_server_2d.h PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position 2023-04-14 11:40:06 +02:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_3d.cpp Fix missing clear for some set_exclude* query parameter methods 2023-09-21 13:30:57 +02:00
physics_server_3d.h Fix bindings of PhysicsServer3DRenderingServerHandler 2023-09-20 12:24:32 +02:00
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
register_server_types.cpp Expose RenderingSceneBuffers through ClassDB 2023-07-26 23:48:30 +10:00
register_server_types.h
rendering_server.cpp Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
rendering_server.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00
SCsub
server_wrap_mt_common.h
text_server.cpp [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
text_server.h [Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
xr_server.cpp Remove error print from XRServer.find_interface 2023-08-17 14:36:29 -05:00
xr_server.h Convert en_GB spelling to en_US with codespell 2023-01-23 11:02:20 +01:00