godot/modules/enet
Fabio Alessandrelli 1aff508dd9 IP_Address now handle IPv4 and IPv6 transparently
IP_Address changes:
- Converts to and from String transparently while handling IPv4 as IPv6
  mapped (::ffff:[IP]) address internally.
- Completely remove AddrType enum.
- Setting/Getting of ip array is now only possible through dedicated functions
  (ie. set_ipv4, get_ipv4, set_ipv6, get_ipv6)
- Add function to know if the address is a valid IPv4 (for IP implementation and enet)
2016-12-09 18:24:59 +01:00
..
config.py style: Fix PEP8 blank lines issues in Python files 2016-11-01 00:35:16 +01:00
networked_multiplayer_enet.cpp IP_Address now handle IPv4 and IPv6 transparently 2016-12-09 18:24:59 +01:00
networked_multiplayer_enet.h enet: Split enet thirdparty files and allow unbundling 2016-10-15 11:50:39 +02:00
register_types.cpp ENet windows compilation fixes. 2016-08-20 01:05:57 -03:00
register_types.h -Added an ENet implementation for NetworkedMultiplayerPeer for "a bit higher level" networking. 2016-08-14 14:07:23 -03:00
SCsub scons: Reorder options for clarity 2016-11-03 07:45:08 +01:00