Find a file
George Marques 1a1b62748a
Fix crash on asset lib install
This is not the perfect solution, but fixes the crash and avoid a
dependency on EditorNode.
2016-07-10 17:19:29 -03:00
bin Removed unused variables (first pass) 2016-07-07 23:15:03 +02:00
core Merge pull request #5589 from akien-mga/pr-unused-var 2016-07-09 14:33:30 +02:00
doc classref: Add docs for InputEvent* and InputMap 2016-07-08 23:41:07 +02:00
drivers Fix builtin OpenSSL configuration 2016-07-09 20:13:35 -03:00
main Fix crash on asset lib install 2016-07-10 17:19:29 -03:00
modules Revert removing of function call in gd_parser 2016-07-08 22:12:59 -03:00
platform line/col label was changing size with each cursor move, forcing the GUI to resize upwards and costing considerably CPU usage. 2016-07-09 14:56:08 -03:00
scene LineEdit placeholder now accepts translated strings. 2016-07-10 00:39:17 +02:00
servers Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
tools Fix crash on asset lib install 2016-07-10 17:19:29 -03:00
.editorconfig
.gitattributes GH linguist: properly detect .inc files as C++ 2016-07-03 15:17:25 +02:00
.gitignore Remove Make-related flags from Android build 2016-06-01 21:14:57 -03:00
.travis.yml x11: Implemented dpi detection 2016-06-09 18:54:06 +02:00
CONTRIBUTING.md Enhance instructions for contributors 2016-02-12 14:12:04 +01:00
icon.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
icon.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
ISSUE_TEMPLATE Issue template: ask for Godot version 2016-05-06 13:31:59 +02:00
LICENSE.md Fix license markdown formatting 2016-02-20 15:57:38 +01:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
logo.svg Remove grey capsule on official logo 2016-02-28 16:52:45 +01:00
LOGO_LICENSE.md
methods.py Fix javascript build in Windows 2016-06-14 11:27:16 -03:00
README.md README.md: Add codetriage badge 2016-05-27 01:12:06 +02:00
SConstruct Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
version.py Enter the 2.1 alpha phase 2016-03-22 18:45:19 +01:00

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status Code Triagers Badge