mirror of
https://github.com/godotengine/godot
synced 2024-11-02 12:55:22 +00:00
b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
17 lines
824 B
XML
17 lines
824 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="QuadOccluder3D" inherits="Occluder3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Flat plane shape for use with occlusion culling in [OccluderInstance3D].
|
|
</brief_description>
|
|
<description>
|
|
[QuadOccluder3D] stores a flat plane shape that can be used by the engine's occlusion culling system. See also [PolygonOccluder3D] if you need to customize the quad's shape.
|
|
See [OccluderInstance3D]'s documentation for instructions on setting up occlusion culling.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)">
|
|
The quad's size in 3D units.
|
|
</member>
|
|
</members>
|
|
</class>
|