godot/tests
Andrii Doroshenko (Xrayez) 174b6e817f Move GDNative String tests to respective module
GDNative-specific tests moved out of main `tests/` folder into
`modules/gdnative/tests`.

Include path for GDNative headers are still hardcoded in `tests/SCsub`,
but made conditional now.

Also fixed test case tag typos.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2020-09-11 14:51:38 +03:00
..
SCsub Move GDNative String tests to respective module 2020-09-11 14:51:38 +03:00
test_astar.h
test_basis.h
test_class_db.h
test_color.h
test_expression.h
test_gradient.h
test_gui.cpp
test_gui.h
test_macros.cpp Register GDScript test tools as test commands to run via command-line 2020-09-02 01:43:26 +03:00
test_macros.h Register GDScript test tools as test commands to run via command-line 2020-09-02 01:43:26 +03:00
test_main.cpp Move GDNative String tests to respective module 2020-09-11 14:51:38 +03:00
test_main.h
test_math.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
test_math.h
test_oa_hash_map.cpp
test_oa_hash_map.h
test_ordered_hash_map.h
test_physics_2d.cpp
test_physics_2d.h
test_physics_3d.cpp
test_physics_3d.h
test_render.cpp
test_render.h
test_shader_lang.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
test_shader_lang.h
test_string.h [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
test_validate_testing.h
test_variant.h