godot/modules/gdscript
Hugo Locurcio 1704be0a44
Rename the bundled text editor themes for consistency with themes
The Adaptive text editor theme is the default, and has therefore
been renamed Default for consistency with the Default theme preset.
It keeps its automatic dark/light switch status.

The Default text editor theme was actually a legacy Godot 2-style theme,
so it has been renamed to Godot 2 to match the theme preset.
Its background color has been changed to be a constant opaque color,
since the new editor theme made the theme look less good on a translucent
background. The previous background color on light theme also lacked
contrast.
2021-05-31 14:02:13 +02:00
..
doc_classes doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
editor Rename the bundled text editor themes for consistency with themes 2021-05-31 14:02:13 +02:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
language_server Merge pull request #47776 from Razoric480/foreport 2021-05-06 20:46:18 +02:00
tests Merge pull request #49114 from vnen/gdscript-fix-self-function-type-check 2021-05-26 20:59:17 +02:00
config.py Unregister GDScriptFunctionState class 2020-11-26 21:39:54 -03:00
gdscript.cpp Rename File::get_len() get_length() 2021-05-25 11:54:28 +01:00
gdscript.h Highlight control flow keywords with a different color 2021-05-05 22:38:12 +02:00
gdscript_analyzer.cpp Merge pull request #49114 from vnen/gdscript-fix-self-function-type-check 2021-05-26 20:59:17 +02:00
gdscript_analyzer.h GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_byte_codegen.cpp GDScript: Use analyzer data to decide assignment conversion 2021-05-26 14:09:00 -03:00
gdscript_byte_codegen.h GDScript: Use analyzer data to decide assignment conversion 2021-05-26 14:09:00 -03:00
gdscript_cache.cpp Rename File::get_len() get_length() 2021-05-25 11:54:28 +01:00
gdscript_cache.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_codegen.h GDScript: Use analyzer data to decide assignment conversion 2021-05-26 14:09:00 -03:00
gdscript_compiler.cpp GDScript: Use analyzer data to decide assignment conversion 2021-05-26 14:09:00 -03:00
gdscript_compiler.h GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_disassembler.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
gdscript_editor.cpp Change behavior of String.right 2021-05-20 23:07:57 +02:00
gdscript_function.cpp GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_function.h Merge pull request #48793 from vnen/gdscript-fix-temp-type-adjust 2021-05-17 17:34:19 +02:00
gdscript_lambda_callable.cpp GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_lambda_callable.h GDScript: Implement lambdas compilation and runtime 2021-04-28 11:09:38 -03:00
gdscript_parser.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
gdscript_parser.h GDScript: Use analyzer data to decide assignment conversion 2021-05-26 14:09:00 -03:00
gdscript_tokenizer.cpp Merge pull request #46714 from HaSa1002/fix-gdscript-underscore-strict 2021-05-06 20:19:45 +02:00
gdscript_tokenizer.h GDScript: Add lambda syntax parsing 2021-04-28 10:56:16 -03:00
gdscript_utility_functions.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
gdscript_utility_functions.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_vm.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
gdscript_warning.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_warning.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.cpp Add runner for GDScript testing 2021-04-08 09:34:59 -03:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Register GDScript test tools as test commands to run via command-line 2020-09-02 01:43:26 +03:00