godot/modules/raycast/config.py

11 lines
281 B
Python

def can_build(env, platform):
# Depends on Embree library, which only supports x86_64 and arm64.
if platform == "windows":
return env["arch"] == "x86_64" # TODO build for Windows on ARM
return env["arch"] in ["x86_64", "arm64"]
def configure(env):
pass