godot/editor/settings_config_dialog.cpp
Daniel J. Ramirez 15986ea343 Several visual improvements.
Added proper label sizing
Improved text editor status bar
Fixed some issues with ItemList and also some style fixes
Added background to color picker samples (the mrcdk fix)
Fixed slider ticks.
Added VS breakpoint and error styleboxes.
2017-09-28 15:00:43 -05:00

402 lines
14 KiB
C++

/*************************************************************************/
/* settings_config_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "settings_config_dialog.h"
#include "editor_file_system.h"
#include "editor_node.h"
#include "editor_settings.h"
#include "os/keyboard.h"
#include "project_settings.h"
#include "scene/gui/margin_container.h"
void EditorSettingsDialog::ok_pressed() {
if (!EditorSettings::get_singleton())
return;
_settings_save();
timer->stop();
}
void EditorSettingsDialog::_settings_changed() {
timer->start();
}
void EditorSettingsDialog::_settings_property_edited(const String &p_name) {
String full_name = property_editor->get_full_item_path(p_name);
// Small usability workaround to update the text color settings when the
// color theme is changed
if (full_name == "text_editor/theme/color_theme") {
property_editor->get_property_editor()->update_tree();
} else if (full_name == "interface/theme/accent_color" || full_name == "interface/theme/base_color" || full_name == "interface/theme/contrast") {
EditorSettings::get_singleton()->set_manually("interface/theme/preset", 6); // set preset to Custom
}
}
void EditorSettingsDialog::_settings_save() {
EditorSettings::get_singleton()->notify_changes();
EditorSettings::get_singleton()->save();
}
void EditorSettingsDialog::cancel_pressed() {
if (!EditorSettings::get_singleton())
return;
EditorSettings::get_singleton()->notify_changes();
}
void EditorSettingsDialog::popup_edit_settings() {
if (!EditorSettings::get_singleton())
return;
EditorSettings::get_singleton()->list_text_editor_themes(); // make sure we have an up to date list of themes
property_editor->edit(EditorSettings::get_singleton());
property_editor->get_property_editor()->update_tree();
search_box->select_all();
search_box->grab_focus();
_update_shortcuts();
// Restore valid window bounds or pop up at default size.
if (EditorSettings::get_singleton()->has("interface/dialogs/editor_settings_bounds")) {
popup(EditorSettings::get_singleton()->get("interface/dialogs/editor_settings_bounds"));
} else {
popup_centered_ratio(0.7);
}
}
void EditorSettingsDialog::_clear_search_box() {
if (search_box->get_text() == "")
return;
search_box->clear();
property_editor->get_property_editor()->update_tree();
}
void EditorSettingsDialog::_clear_shortcut_search_box() {
if (shortcut_search_box->get_text() == "")
return;
shortcut_search_box->clear();
}
void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) {
shortcut_filter = p_filter;
_update_shortcuts();
}
void EditorSettingsDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
clear_button->set_icon(get_icon("Close", "EditorIcons"));
shortcut_clear_button->set_icon(get_icon("Close", "EditorIcons"));
} break;
case NOTIFICATION_POPUP_HIDE: {
EditorSettings::get_singleton()->set("interface/dialogs/editor_settings_bounds", get_rect());
} break;
}
}
void EditorSettingsDialog::_update_shortcuts() {
shortcuts->clear();
List<String> slist;
EditorSettings::get_singleton()->get_shortcut_list(&slist);
TreeItem *root = shortcuts->create_item();
Map<String, TreeItem *> sections;
for (List<String>::Element *E = slist.front(); E; E = E->next()) {
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(E->get());
if (!sc->has_meta("original"))
continue;
Ref<InputEvent> original = sc->get_meta("original");
String section_name = E->get().get_slice("/", 0);
TreeItem *section;
if (sections.has(section_name)) {
section = sections[section_name];
} else {
section = shortcuts->create_item(root);
section->set_text(0, section_name.capitalize());
sections[section_name] = section;
section->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
section->set_custom_bg_color(1, get_color("prop_subsection", "Editor"));
}
if (shortcut_filter.is_subsequence_ofi(sc->get_name()) || shortcut_filter.is_subsequence_ofi(sc->get_as_text())) {
TreeItem *item = shortcuts->create_item(section);
item->set_text(0, sc->get_name());
item->set_text(1, sc->get_as_text());
if (!sc->is_shortcut(original) && !(sc->get_shortcut().is_null() && original.is_null())) {
item->add_button(1, get_icon("Reload", "EditorIcons"), 2);
}
item->add_button(1, get_icon("Edit", "EditorIcons"), 0);
item->add_button(1, get_icon("Close", "EditorIcons"), 1);
item->set_tooltip(0, E->get());
item->set_metadata(0, E->get());
}
}
// remove sections with no shortcuts
for (Map<String, TreeItem *>::Element *E = sections.front(); E; E = E->next()) {
TreeItem *section = E->get();
if (section->get_children() == NULL) {
root->remove_child(section);
}
}
}
void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column, int p_idx) {
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
ERR_FAIL_COND(!ti);
String item = ti->get_metadata(0);
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(item);
if (p_idx == 0) {
press_a_key_label->set_text(TTR("Press a Key.."));
last_wait_for_key = Ref<InputEventKey>();
press_a_key->popup_centered(Size2(250, 80) * EDSCALE);
press_a_key->grab_focus();
press_a_key->get_ok()->set_focus_mode(FOCUS_NONE);
press_a_key->get_cancel()->set_focus_mode(FOCUS_NONE);
shortcut_configured = item;
} else if (p_idx == 1) { //erase
if (!sc.is_valid())
return; //pointless, there is nothing
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Erase Shortcut");
ur->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>());
ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
ur->add_do_method(this, "_update_shortcuts");
ur->add_undo_method(this, "_update_shortcuts");
ur->add_do_method(this, "_settings_changed");
ur->add_undo_method(this, "_settings_changed");
ur->commit_action();
} else if (p_idx == 2) { //revert to original
if (!sc.is_valid())
return; //pointless, there is nothing
Ref<InputEvent> original = sc->get_meta("original");
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Restore Shortcut");
ur->add_do_method(sc.ptr(), "set_shortcut", original);
ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
ur->add_do_method(this, "_update_shortcuts");
ur->add_undo_method(this, "_update_shortcuts");
ur->add_do_method(this, "_settings_changed");
ur->add_undo_method(this, "_settings_changed");
ur->commit_action();
}
}
void EditorSettingsDialog::_wait_for_key(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && k->get_scancode() != 0) {
last_wait_for_key = k;
String str = keycode_get_string(k->get_scancode()).capitalize();
if (k->get_metakey())
str = TTR("Meta+") + str;
if (k->get_shift())
str = TTR("Shift+") + str;
if (k->get_alt())
str = TTR("Alt+") + str;
if (k->get_control())
str = TTR("Control+") + str;
press_a_key_label->set_text(str);
press_a_key->accept_event();
}
}
void EditorSettingsDialog::_press_a_key_confirm() {
if (last_wait_for_key.is_null())
return;
Ref<InputEventKey> ie;
ie.instance();
ie->set_scancode(last_wait_for_key->get_scancode());
ie->set_shift(last_wait_for_key->get_shift());
ie->set_control(last_wait_for_key->get_control());
ie->set_alt(last_wait_for_key->get_alt());
ie->set_metakey(last_wait_for_key->get_metakey());
Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured);
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
ur->create_action("Change Shortcut '" + shortcut_configured + "'");
ur->add_do_method(sc.ptr(), "set_shortcut", ie);
ur->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());
ur->add_do_method(this, "_update_shortcuts");
ur->add_undo_method(this, "_update_shortcuts");
ur->add_do_method(this, "_settings_changed");
ur->add_undo_method(this, "_settings_changed");
ur->commit_action();
}
void EditorSettingsDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save);
ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed);
ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited);
ClassDB::bind_method(D_METHOD("_clear_search_box"), &EditorSettingsDialog::_clear_search_box);
ClassDB::bind_method(D_METHOD("_clear_shortcut_search_box"), &EditorSettingsDialog::_clear_shortcut_search_box);
ClassDB::bind_method(D_METHOD("_shortcut_button_pressed"), &EditorSettingsDialog::_shortcut_button_pressed);
ClassDB::bind_method(D_METHOD("_filter_shortcuts"), &EditorSettingsDialog::_filter_shortcuts);
ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts);
ClassDB::bind_method(D_METHOD("_press_a_key_confirm"), &EditorSettingsDialog::_press_a_key_confirm);
ClassDB::bind_method(D_METHOD("_wait_for_key"), &EditorSettingsDialog::_wait_for_key);
}
EditorSettingsDialog::EditorSettingsDialog() {
set_title(TTR("Editor Settings"));
set_resizable(true);
tabs = memnew(TabContainer);
tabs->set_tab_align(TabContainer::ALIGN_LEFT);
add_child(tabs);
//set_child_rect(tabs);
VBoxContainer *vbc = memnew(VBoxContainer);
tabs->add_child(vbc);
vbc->set_name(TTR("General"));
HBoxContainer *hbc = memnew(HBoxContainer);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
vbc->add_child(hbc);
Label *l = memnew(Label);
l->set_text(TTR("Search:") + " ");
hbc->add_child(l);
search_box = memnew(LineEdit);
search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(search_box);
clear_button = memnew(ToolButton);
hbc->add_child(clear_button);
clear_button->connect("pressed", this, "_clear_search_box");
property_editor = memnew(SectionedPropertyEditor);
//property_editor->hide_top_label();
property_editor->get_property_editor()->set_use_filter(true);
property_editor->register_search_box(search_box);
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->get_property_editor()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo());
vbc->add_child(property_editor);
property_editor->get_property_editor()->connect("property_edited", this, "_settings_property_edited");
vbc = memnew(VBoxContainer);
tabs->add_child(vbc);
vbc->set_name(TTR("Shortcuts"));
hbc = memnew(HBoxContainer);
hbc->set_h_size_flags(Control::SIZE_EXPAND_FILL);
vbc->add_child(hbc);
l = memnew(Label);
l->set_text(TTR("Search:") + " ");
hbc->add_child(l);
shortcut_search_box = memnew(LineEdit);
shortcut_search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
hbc->add_child(shortcut_search_box);
shortcut_search_box->connect("text_changed", this, "_filter_shortcuts");
shortcut_clear_button = memnew(ToolButton);
hbc->add_child(shortcut_clear_button);
shortcut_clear_button->connect("pressed", this, "_clear_shortcut_search_box");
shortcuts = memnew(Tree);
vbc->add_margin_child("Shortcut List:", shortcuts, true);
shortcuts->set_columns(2);
shortcuts->set_hide_root(true);
//shortcuts->set_hide_folding(true);
shortcuts->set_column_titles_visible(true);
shortcuts->set_column_title(0, "Name");
shortcuts->set_column_title(1, "Binding");
shortcuts->connect("button_pressed", this, "_shortcut_button_pressed");
press_a_key = memnew(ConfirmationDialog);
press_a_key->set_focus_mode(FOCUS_ALL);
add_child(press_a_key);
l = memnew(Label);
l->set_text(TTR("Press a Key.."));
l->set_anchors_and_margins_preset(Control::PRESET_WIDE);
l->set_align(Label::ALIGN_CENTER);
l->set_margin(MARGIN_TOP, 20);
l->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_BEGIN, 30);
press_a_key_label = l;
press_a_key->add_child(l);
press_a_key->connect("gui_input", this, "_wait_for_key");
press_a_key->connect("confirmed", this, "_press_a_key_confirm");
//get_ok()->set_text("Apply");
set_hide_on_ok(true);
//get_cancel()->set_text("Close");
timer = memnew(Timer);
timer->set_wait_time(1.5);
timer->connect("timeout", this, "_settings_save");
timer->set_one_shot(true);
add_child(timer);
EditorSettings::get_singleton()->connect("settings_changed", this, "_settings_changed");
get_ok()->set_text(TTR("Close"));
updating = false;
}