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![]() If symbol is late bound (as is the case when using `dynamic`) we can't obtain the symbol to analyze the usage of `[MustBeVariant]`. |
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.. | ||
Godot.NET.Sdk | ||
GodotTools | ||
script_templates | ||
bindings_generator.cpp | ||
bindings_generator.h | ||
code_completion.cpp | ||
code_completion.h | ||
editor_internal_calls.cpp | ||
editor_internal_calls.h | ||
hostfxr_resolver.cpp | ||
hostfxr_resolver.h | ||
semver.cpp | ||
semver.h |