godot/modules/gdnative/SCsub
2017-09-03 15:28:43 +02:00

17 lines
503 B
Python

#!/usr/bin/env python
Import('env')
gdn_env = env.Clone()
gdn_env.add_source_files(env.modules_sources, "*.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
if "platform" in env and env["platform"] == "x11": # there has to be a better solution?
env.Append(LINKFLAGS=["-rdynamic"])
env.use_ptrcall = True