mirror of
https://github.com/godotengine/godot
synced 2024-11-02 09:38:07 +00:00
0e3d625737
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
17 lines
374 B
XML
17 lines
374 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ProxyTexture" inherits="Texture2D" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="base" type="Texture2D" setter="set_base" getter="get_base">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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