godot/doc/classes/ProxyTexture.xml
Rémi Verschelde 0e3d625737 doc: Sync classref with current source
Lots of internal API changes and some docstrings were lost in the conversion.
I manually salvaged many of them but for all the rendering-related ones, an
additional pass is needed.

Added missing enum bindings in BaseMaterial3D and VisualServer.
2020-02-12 12:37:13 +01:00

17 lines
374 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProxyTexture" inherits="Texture2D" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="base" type="Texture2D" setter="set_base" getter="get_base">
</member>
</members>
<constants>
</constants>
</class>