godot/drivers/gles3
Rémi Verschelde 1253547837
Merge pull request #72681 from clayjohn/GL-multimesh-color
Ignore instance color and instance custom_data when not used in the OpenGL renderer
2023-02-04 00:24:39 +01:00
..
effects
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
shaders Ignore instance color and instance custom_data when not used in the OpenGL renderer 2023-02-03 10:34:30 -08:00
storage Notify dependencies when setting custom mesh AABB 2023-02-02 23:31:27 +01:00
rasterizer_canvas_gles3.cpp Ignore instance color and instance custom_data when not used in the OpenGL renderer 2023-02-03 10:34:30 -08:00
rasterizer_canvas_gles3.h Remove cap on number of items drawn in frame in 2D gl_compatibility render 2023-01-28 20:36:17 -08:00
rasterizer_gles3.cpp Print name of Vulkan rendering method on startup 2023-02-03 13:01:48 +01:00
rasterizer_gles3.h
rasterizer_scene_gles3.cpp Fix sky rendering with multiview in OpenGL 2023-01-31 11:36:14 -06:00
rasterizer_scene_gles3.h Fix sky rendering with multiview in OpenGL 2023-01-31 11:36:14 -06:00
SCsub
shader_gles3.cpp Make screen texture and depth texture work in Multiview 2023-01-25 13:35:01 +11:00
shader_gles3.h