godot/doc/classes/InputEventJoypadMotion.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

21 lines
1.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventJoypadMotion" inherits="InputEvent" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Represents axis motions (such as joystick or analog triggers) from a gamepad.
</brief_description>
<description>
Stores information about joystick motions. One [InputEventJoypadMotion] represents one axis at a time. For gamepad buttons, see [InputEventJoypadButton].
</description>
<tutorials>
<link title="Using InputEvent">$DOCS_URL/tutorials/inputs/inputevent.html</link>
</tutorials>
<members>
<member name="axis" type="int" setter="set_axis" getter="get_axis" enum="JoyAxis" default="0">
Axis identifier. Use one of the [enum JoyAxis] axis constants.
</member>
<member name="axis_value" type="float" setter="set_axis_value" getter="get_axis_value" default="0.0">
Current position of the joystick on the given axis. The value ranges from [code]-1.0[/code] to [code]1.0[/code]. A value of [code]0[/code] means the axis is in its resting position.
</member>
</members>
</class>