godot/scene
Juan Linietsky 0fa94a9690 Build System Changes
-=-=-=-=-=-=-=-=-=-=

Build System:
-Big clean up of SCons, changed how builds are done to a much cleaner method (check the Github Wiki for instructions).
-Deactivated BlackBerry10 (sorry), if no mantainer found (or BlackBerry does not send us a Passort ;), platform will be removed as we have no longer devices to test.

Engine:
-Removed deprecated object and scene format (was in there just for compatibility, not in use since a long time).
-Added ability to open scenes even if a node type was removed (will try to guess the closest type).
-Removed deprecated node types.
2014-10-07 01:31:49 -03:00
..
2d missing fils from yesterday comit. 2014-10-03 08:58:41 -03:00
3d Build System Changes 2014-10-07 01:31:49 -03:00
animation Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
audio Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
gui Huge Amount of BugFix 2014-10-03 00:10:51 -03:00
io Build System Changes 2014-10-07 01:31:49 -03:00
main Build System Changes 2014-10-07 01:31:49 -03:00
resources Build System Changes 2014-10-07 01:31:49 -03:00
register_scene_types.cpp Build System Changes 2014-10-07 01:31:49 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
scene_string_names.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00