godot/modules/openxr
2024-01-09 16:11:47 +01:00
..
action_map Remove unused grip touch action from default OpenXR action map 2023-11-18 20:17:28 +11:00
doc_classes Add ability to drive full-body avatars using OpenXRHand 2024-01-07 12:08:54 -05:00
editor Update deferred calls to use Callables 2024-01-09 16:11:47 +01:00
extensions Fix various typos with codespell 2023-10-06 12:52:22 +02:00
scene Add ability to drive full-body avatars using OpenXRHand 2024-01-07 12:08:54 -05:00
config.py
openxr_api.cpp OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_api.h OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_api_extension.cpp
openxr_api_extension.h
openxr_interface.cpp OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_interface.h OpenXR: Add support for retrieving play area 2023-12-11 10:29:03 +11:00
openxr_platform_inc.h Implement OpenXR Foveated rendering support 2023-09-25 17:12:20 +10:00
openxr_util.cpp
openxr_util.h
register_types.cpp OpenXR Fix small hand tracking issues 2023-10-04 13:18:31 +11:00
register_types.h
SCsub openxr: Sync with upstream 1.0.31, don't build obsolete dispatch table 2023-10-26 10:01:48 +02:00
util.h Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00