godot/core/extension
reduz 2f651277da Add static method support to ClassDB
* Based on the work done for Variant in the past.
* Added `ClassDB::bind_static_method`
* Cleaned up ClassDB::bind_method to use variadic templates.

This adds support for having static methods in Object derived classes.
Note that this does not make it work yet in GDScript or Mono and, while it works for GDExtension, GodotCPP needs to be updated.
2022-03-22 16:27:34 +01:00
..
extension_api_dump.cpp Add static method support to ClassDB 2022-03-22 16:27:34 +01:00
extension_api_dump.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdnative_interface.cpp Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
gdnative_interface.h Create GDExtension clases for PhysicsServer3D 2022-03-15 18:39:31 +01:00
native_extension.cpp Discern between virtual and abstract class bindings 2022-03-10 12:28:11 +01:00
native_extension.h Reorder native extension types initialization, initializing editor last 2022-02-28 16:03:26 +01:00
native_extension_manager.cpp Resolving suggestions on comment formatting. 2022-02-20 14:56:58 +01:00
native_extension_manager.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Implement native extension system 2021-06-25 17:32:45 -03:00