godot/core/debugger
Fabio Alessandrelli 0e52867668 [Net] Make StreamPeerTCP::_poll_connection explicit.
No longer hacked into `get_status` and renamed to `poll`.

The old `poll` (for *nix `poll`, win `select`) is now called `wait`.
2022-03-27 16:36:44 +02:00
..
debugger_marshalls.cpp [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
debugger_marshalls.h [Debugger] Move servers-related behaviours to ServersDebugger. 2022-02-06 17:36:48 +01:00
engine_debugger.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
engine_debugger.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
engine_profiler.cpp [Debugger] New extensible EngineProfiler class. 2022-02-06 17:33:45 +01:00
engine_profiler.h [Debugger] New extensible EngineProfiler class. 2022-02-06 17:33:45 +01:00
local_debugger.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
local_debugger.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
remote_debugger.cpp [Debugger] Move servers-related behaviours to ServersDebugger. 2022-02-06 17:36:48 +01:00
remote_debugger.h [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
remote_debugger_peer.cpp [Net] Make StreamPeerTCP::_poll_connection explicit. 2022-03-27 16:36:44 +02:00
remote_debugger_peer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
script_debugger.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
script_debugger.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
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