godot/modules/gridmap/editor/grid_map_editor_plugin.cpp
Casey 0defaefdba Update GridMap editor grid location when required
The GridMap editor's grid previously did not not move when moving
the tile cursor, only on certain menu actions.

This commit adds an update_grid call for valid mouse movement in
the editor, changes update_grid to only offset if there's a valid
cursor, and adds updates for the grid and cursor when a mesh library
is changed since we need the new RID for the update_grid check,
and if we remove the mesh library we want to make sure it gets
recentered. As a nice side-effect, it also updates to the new cursor
mesh if you load a new mesh library.

Fixes #57068
2023-06-17 16:09:41 -06:00

1497 lines
52 KiB
C++

/**************************************************************************/
/* grid_map_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "grid_map_editor_plugin.h"
#ifdef TOOLS_ENABLED
#include "core/input/input.h"
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/camera_3d.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/label.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/separator.h"
#include "scene/main/window.h"
void GridMapEditor::_configure() {
if (!node) {
return;
}
update_grid();
}
void GridMapEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_PREV_LEVEL: {
floor->set_value(floor->get_value() - 1);
} break;
case MENU_OPTION_NEXT_LEVEL: {
floor->set_value(floor->get_value() + 1);
} break;
case MENU_OPTION_X_AXIS:
case MENU_OPTION_Y_AXIS:
case MENU_OPTION_Z_AXIS: {
int new_axis = p_option - MENU_OPTION_X_AXIS;
for (int i = 0; i < 3; i++) {
int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);
options->get_popup()->set_item_checked(idx, i == new_axis);
}
if (edit_axis != new_axis) {
int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL);
int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL);
if (edit_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Plane"));
options->get_popup()->set_item_text(item2, TTR("Previous Plane"));
spin_box_label->set_text(TTR("Plane:"));
} else if (new_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Floor"));
options->get_popup()->set_item_text(item2, TTR("Previous Floor"));
spin_box_label->set_text(TTR("Floor:"));
}
}
edit_axis = Vector3::Axis(new_axis);
update_grid();
} break;
case MENU_OPTION_CURSOR_ROTATE_Y: {
Basis r;
if (input_action == INPUT_PASTE) {
r = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
paste_indicator.orientation = node->get_orthogonal_index_from_basis(r);
_update_paste_indicator();
break;
}
r = node->get_basis_with_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
cursor_rot = node->get_orthogonal_index_from_basis(r);
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_X: {
Basis r;
if (input_action == INPUT_PASTE) {
r = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
paste_indicator.orientation = node->get_orthogonal_index_from_basis(r);
_update_paste_indicator();
break;
}
r = node->get_basis_with_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
cursor_rot = node->get_orthogonal_index_from_basis(r);
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_ROTATE_Z: {
Basis r;
if (input_action == INPUT_PASTE) {
r = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
paste_indicator.orientation = node->get_orthogonal_index_from_basis(r);
_update_paste_indicator();
break;
}
r = node->get_basis_with_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
cursor_rot = node->get_orthogonal_index_from_basis(r);
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
Basis r;
if (input_action == INPUT_PASTE) {
r = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
paste_indicator.orientation = node->get_orthogonal_index_from_basis(r);
_update_paste_indicator();
break;
}
r = node->get_basis_with_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
cursor_rot = node->get_orthogonal_index_from_basis(r);
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
Basis r;
if (input_action == INPUT_PASTE) {
r = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
paste_indicator.orientation = node->get_orthogonal_index_from_basis(r);
_update_paste_indicator();
break;
}
r = node->get_basis_with_orthogonal_index(cursor_rot);
r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
cursor_rot = node->get_orthogonal_index_from_basis(r);
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
Basis r;
if (input_action == INPUT_PASTE) {
r = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
paste_indicator.orientation = node->get_orthogonal_index_from_basis(r);
_update_paste_indicator();
break;
}
r = node->get_basis_with_orthogonal_index(cursor_rot);
r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
cursor_rot = node->get_orthogonal_index_from_basis(r);
_update_cursor_transform();
} break;
case MENU_OPTION_CURSOR_CLEAR_ROTATION: {
if (input_action == INPUT_PASTE) {
paste_indicator.orientation = 0;
_update_paste_indicator();
break;
}
cursor_rot = 0;
_update_cursor_transform();
} break;
case MENU_OPTION_PASTE_SELECTS: {
int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
} break;
case MENU_OPTION_SELECTION_DUPLICATE:
case MENU_OPTION_SELECTION_CUT: {
if (!(selection.active && input_action == INPUT_NONE)) {
break;
}
_set_clipboard_data();
if (p_option == MENU_OPTION_SELECTION_CUT) {
_delete_selection();
}
input_action = INPUT_PASTE;
paste_indicator.click = selection.begin;
paste_indicator.current = selection.begin;
paste_indicator.begin = selection.begin;
paste_indicator.end = selection.end;
paste_indicator.orientation = 0;
_update_paste_indicator();
} break;
case MENU_OPTION_SELECTION_CLEAR: {
if (!selection.active) {
break;
}
_delete_selection();
} break;
case MENU_OPTION_SELECTION_FILL: {
if (!selection.active) {
return;
}
_fill_selection();
} break;
case MENU_OPTION_GRIDMAP_SETTINGS: {
settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE);
} break;
}
}
void GridMapEditor::_update_cursor_transform() {
cursor_transform = Transform3D();
cursor_transform.origin = cursor_origin;
cursor_transform.basis = node->get_basis_with_orthogonal_index(cursor_rot);
cursor_transform.basis *= node->get_cell_scale();
cursor_transform = node->get_global_transform() * cursor_transform;
if (selected_palette >= 0) {
if (node && !node->get_mesh_library().is_null()) {
cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette);
}
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
}
}
void GridMapEditor::_update_selection_transform() {
Transform3D xf_zero;
xf_zero.basis.set_zero();
if (!selection.active) {
RenderingServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);
for (int i = 0; i < 3; i++) {
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
}
return;
}
Transform3D xf;
xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
xf.origin = selection.begin * node->get_cell_size();
RenderingServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
for (int i = 0; i < 3; i++) {
if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
} else {
Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));
scale[edit_axis] = 1.0;
Vector3 position = selection.begin;
position[edit_axis] = edit_floor[edit_axis];
scale *= node->get_cell_size();
position *= node->get_cell_size();
Transform3D xf2;
xf2.basis.scale(scale);
xf2.origin = position;
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2);
}
}
}
void GridMapEditor::_validate_selection() {
if (!selection.active) {
return;
}
selection.begin = selection.click;
selection.end = selection.current;
if (selection.begin.x > selection.end.x) {
SWAP(selection.begin.x, selection.end.x);
}
if (selection.begin.y > selection.end.y) {
SWAP(selection.begin.y, selection.end.y);
}
if (selection.begin.z > selection.end.z) {
SWAP(selection.begin.z, selection.end.z);
}
_update_selection_transform();
}
void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const Vector3 &p_end) {
selection.active = p_active;
selection.begin = p_begin;
selection.end = p_end;
selection.click = p_begin;
selection.current = p_end;
if (is_visible_in_tree()) {
_update_selection_transform();
}
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active);
}
bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click) {
if (!spatial_editor) {
return false;
}
if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) {
return false;
}
Ref<MeshLibrary> mesh_library = node->get_mesh_library();
if (mesh_library.is_null()) {
return false;
}
if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) {
return false;
}
Camera3D *camera = p_camera;
Vector3 from = camera->project_ray_origin(p_point);
Vector3 normal = camera->project_ray_normal(p_point);
Transform3D local_xform = node->get_global_transform().affine_inverse();
Vector<Plane> planes = camera->get_frustum();
from = local_xform.xform(from);
normal = local_xform.basis.xform(normal).normalized();
Plane p;
p.normal[edit_axis] = 1.0;
p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
Vector3 inters;
if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters)) {
return false;
}
// Make sure the intersection is inside the frustum planes, to avoid
// Painting on invisible regions.
for (int i = 0; i < planes.size(); i++) {
Plane fp = local_xform.xform(planes[i]);
if (fp.is_point_over(inters)) {
return false;
}
}
int cell[3];
Vector3 cell_size = node->get_cell_size();
for (int i = 0; i < 3; i++) {
if (i == edit_axis) {
cell[i] = edit_floor[i];
} else {
cell[i] = inters[i] / cell_size[i];
if (inters[i] < 0) {
cell[i] -= 1; // Compensate negative.
}
grid_ofs[i] = cell[i] * cell_size[i];
}
}
RS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform);
if (cursor_instance.is_valid()) {
cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
cursor_visible = true;
if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) {
cursor_visible = false;
}
_update_cursor_transform();
}
if (input_action == INPUT_PASTE) {
paste_indicator.current = Vector3i(cell[0], cell[1], cell[2]);
_update_paste_indicator();
} else if (input_action == INPUT_SELECT) {
selection.current = Vector3i(cell[0], cell[1], cell[2]);
if (p_click) {
selection.click = selection.current;
}
selection.active = true;
_validate_selection();
return true;
} else if (input_action == INPUT_PICK) {
int item = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
if (item >= 0) {
selected_palette = item;
mesh_library_palette->set_current(item);
update_palette();
_update_cursor_instance();
}
return true;
}
if (input_action == INPUT_PAINT) {
SetItem si;
si.position = Vector3i(cell[0], cell[1], cell[2]);
si.new_value = selected_palette;
si.new_orientation = cursor_rot;
si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));
set_items.push_back(si);
node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), selected_palette, cursor_rot);
return true;
} else if (input_action == INPUT_ERASE) {
SetItem si;
si.position = Vector3i(cell[0], cell[1], cell[2]);
si.new_value = -1;
si.new_orientation = 0;
si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));
set_items.push_back(si);
node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), -1);
return true;
}
return false;
}
void GridMapEditor::_delete_selection() {
if (!selection.active) {
return;
}
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("GridMap Delete Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
Vector3i selected = Vector3i(i, j, k);
undo_redo->add_do_method(node, "set_cell_item", selected, GridMap::INVALID_CELL_ITEM);
undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));
}
}
}
undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->commit_action();
}
void GridMapEditor::_fill_selection() {
if (!selection.active) {
return;
}
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("GridMap Fill Selection"));
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
Vector3i selected = Vector3i(i, j, k);
undo_redo->add_do_method(node, "set_cell_item", selected, selected_palette, cursor_rot);
undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));
}
}
}
undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->commit_action();
}
void GridMapEditor::_clear_clipboard_data() {
for (const ClipboardItem &E : clipboard_items) {
RenderingServer::get_singleton()->free(E.instance);
}
clipboard_items.clear();
}
void GridMapEditor::_set_clipboard_data() {
_clear_clipboard_data();
Ref<MeshLibrary> meshLibrary = node->get_mesh_library();
for (int i = selection.begin.x; i <= selection.end.x; i++) {
for (int j = selection.begin.y; j <= selection.end.y; j++) {
for (int k = selection.begin.z; k <= selection.end.z; k++) {
Vector3i selected = Vector3i(i, j, k);
int itm = node->get_cell_item(selected);
if (itm == GridMap::INVALID_CELL_ITEM) {
continue;
}
Ref<Mesh> mesh = meshLibrary->get_item_mesh(itm);
ClipboardItem item;
item.cell_item = itm;
item.grid_offset = Vector3(selected) - selection.begin;
item.orientation = node->get_cell_item_orientation(selected);
item.instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
clipboard_items.push_back(item);
}
}
}
}
void GridMapEditor::_update_paste_indicator() {
if (input_action != INPUT_PASTE) {
Transform3D xf;
xf.basis.set_zero();
RenderingServer::get_singleton()->instance_set_transform(paste_instance, xf);
return;
}
Vector3 center = 0.5 * Vector3(real_t(node->get_center_x()), real_t(node->get_center_y()), real_t(node->get_center_z()));
Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size();
Transform3D xf;
xf.scale(scale);
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
Basis rot;
rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
xf.basis = rot * xf.basis;
xf.translate_local((-center * node->get_cell_size()) / scale);
RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
for (const ClipboardItem &item : clipboard_items) {
xf = Transform3D();
xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
xf.basis = rot * xf.basis;
xf.translate_local(item.grid_offset * node->get_cell_size());
Basis item_rot;
item_rot = node->get_basis_with_orthogonal_index(item.orientation);
xf.basis = item_rot * xf.basis * node->get_cell_scale();
RenderingServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf);
}
}
void GridMapEditor::_do_paste() {
int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
bool reselect = options->get_popup()->is_item_checked(idx);
Basis rot;
rot = node->get_basis_with_orthogonal_index(paste_indicator.orientation);
Vector3 ofs = paste_indicator.current - paste_indicator.click;
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("GridMap Paste Selection"));
for (const ClipboardItem &item : clipboard_items) {
Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
Basis orm;
orm = node->get_basis_with_orthogonal_index(item.orientation);
orm = rot * orm;
undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, node->get_orthogonal_index_from_basis(orm));
undo_redo->add_undo_method(node, "set_cell_item", position, node->get_cell_item(position), node->get_cell_item_orientation(position));
}
if (reselect) {
undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
}
undo_redo->commit_action();
_clear_clipboard_data();
}
EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
if (!node) {
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_or_control_pressed())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() + mb->get_factor());
}
return EditorPlugin::AFTER_GUI_INPUT_STOP; // Eaten.
} else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && (mb->is_command_or_control_pressed())) {
if (mb->is_pressed()) {
floor->set_value(floor->get_value() - mb->get_factor());
}
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
if (mb->is_pressed()) {
Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EDITOR_GET("editors/3d/navigation/navigation_scheme").operator int();
if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) {
input_action = INPUT_NONE;
} else if (mb->get_button_index() == MouseButton::LEFT) {
bool can_edit = (node && node->get_mesh_library().is_valid());
if (input_action == INPUT_PASTE) {
_do_paste();
input_action = INPUT_NONE;
_update_paste_indicator();
} else if (mb->is_shift_pressed() && can_edit) {
input_action = INPUT_SELECT;
last_selection = selection;
} else if (mb->is_command_or_control_pressed() && can_edit) {
input_action = INPUT_PICK;
} else {
input_action = INPUT_PAINT;
set_items.clear();
}
} else if (mb->get_button_index() == MouseButton::RIGHT) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else if (selection.active) {
_set_selection(false);
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
input_action = INPUT_ERASE;
set_items.clear();
}
} else {
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) {
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
return EditorPlugin::AFTER_GUI_INPUT_PASS;
} else {
if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("GridMap Paint"));
for (const SetItem &si : set_items) {
undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation);
}
for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
const SetItem &si = E->get();
undo_redo->add_undo_method(node, "set_cell_item", si.position, si.old_value, si.old_orientation);
}
undo_redo->commit_action();
}
set_items.clear();
input_action = INPUT_NONE;
if (set_items.size() > 0) {
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
if (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_SELECT) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("GridMap Selection"));
undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
undo_redo->commit_action();
}
if (mb->get_button_index() == MouseButton::LEFT && input_action != INPUT_NONE) {
set_items.clear();
input_action = INPUT_NONE;
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
if (mb->get_button_index() == MouseButton::RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {
input_action = INPUT_NONE;
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
// Update the grid, to check if the grid needs to be moved to a tile cursor.
update_grid();
if (do_input_action(p_camera, mm->get_position(), false)) {
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (k->is_pressed()) {
if (k->get_keycode() == Key::ESCAPE) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else if (selection.active) {
_set_selection(false);
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
selected_palette = -1;
mesh_library_palette->deselect_all();
update_palette();
_update_cursor_instance();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) {
if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
selection.click[edit_axis]--;
_validate_selection();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {
selection.click[edit_axis]++;
_validate_selection();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
}
}
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
if (pan_gesture->is_alt_pressed() && pan_gesture->is_command_or_control_pressed()) {
const real_t delta = pan_gesture->get_delta().y * 0.5;
accumulated_floor_delta += delta;
int step = 0;
if (ABS(accumulated_floor_delta) > 1.0) {
step = SIGN(accumulated_floor_delta);
accumulated_floor_delta -= step;
}
if (step) {
floor->set_value(floor->get_value() + step);
}
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
accumulated_floor_delta = 0.0;
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
struct _CGMEItemSort {
String name;
int id = 0;
_FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
};
void GridMapEditor::_set_display_mode(int p_mode) {
if (display_mode == p_mode) {
return;
}
if (p_mode == DISPLAY_LIST) {
mode_list->set_pressed(true);
mode_thumbnail->set_pressed(false);
} else if (p_mode == DISPLAY_THUMBNAIL) {
mode_list->set_pressed(false);
mode_thumbnail->set_pressed(true);
}
display_mode = p_mode;
update_palette();
}
void GridMapEditor::_text_changed(const String &p_text) {
update_palette();
}
void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
const Ref<InputEventKey> k = p_ie;
if (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::PAGEUP || k->get_keycode() == Key::PAGEDOWN)) {
// Forward the key input to the ItemList so it can be scrolled
mesh_library_palette->gui_input(k);
search_box->accept_event();
}
}
void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
const Ref<InputEventMouseButton> mb = p_ie;
// Zoom in/out using Ctrl + mouse wheel
if (mb.is_valid() && mb->is_pressed() && mb->is_command_or_control_pressed()) {
if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
size_slider->set_value(size_slider->get_value() + 0.2);
}
if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
size_slider->set_value(size_slider->get_value() - 0.2);
}
}
}
void GridMapEditor::_icon_size_changed(float p_value) {
mesh_library_palette->set_icon_scale(p_value);
update_palette();
}
void GridMapEditor::update_palette() {
int selected = mesh_library_palette->get_current();
float min_size = EDITOR_GET("editors/grid_map/preview_size");
min_size *= EDSCALE;
mesh_library_palette->clear();
if (display_mode == DISPLAY_THUMBNAIL) {
mesh_library_palette->set_max_columns(0);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
} else if (display_mode == DISPLAY_LIST) {
mesh_library_palette->set_max_columns(1);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
mesh_library_palette->set_fixed_column_width(0);
}
mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
mesh_library_palette->set_max_text_lines(2);
Ref<MeshLibrary> mesh_library = node->get_mesh_library();
if (mesh_library.is_null()) {
last_mesh_library = nullptr;
search_box->set_text("");
search_box->set_editable(false);
info_message->show();
return;
}
search_box->set_editable(true);
info_message->hide();
Vector<int> ids;
ids = mesh_library->get_item_list();
List<_CGMEItemSort> il;
for (int i = 0; i < ids.size(); i++) {
_CGMEItemSort is;
is.id = ids[i];
is.name = mesh_library->get_item_name(ids[i]);
il.push_back(is);
}
il.sort();
String filter = search_box->get_text().strip_edges();
int item = 0;
for (_CGMEItemSort &E : il) {
int id = E.id;
String name = mesh_library->get_item_name(id);
Ref<Texture2D> preview = mesh_library->get_item_preview(id);
if (name.is_empty()) {
name = "#" + itos(id);
}
if (!filter.is_empty() && !filter.is_subsequence_ofn(name)) {
continue;
}
mesh_library_palette->add_item("");
if (!preview.is_null()) {
mesh_library_palette->set_item_icon(item, preview);
mesh_library_palette->set_item_tooltip(item, name);
}
mesh_library_palette->set_item_text(item, name);
mesh_library_palette->set_item_metadata(item, id);
item++;
}
if (selected != -1 && mesh_library_palette->get_item_count() > 0) {
// Make sure that this variable is set correctly.
selected_palette = MIN(selected, mesh_library_palette->get_item_count() - 1);
mesh_library_palette->select(selected_palette);
}
last_mesh_library = *mesh_library;
}
void GridMapEditor::edit(GridMap *p_gridmap) {
if (node && node->is_connected("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids))) {
node->disconnect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
}
node = p_gridmap;
input_action = INPUT_NONE;
selection.active = false;
_update_selection_transform();
_update_paste_indicator();
spatial_editor = Object::cast_to<Node3DEditorPlugin>(EditorNode::get_singleton()->get_editor_plugin_screen());
if (!node) {
set_process(false);
for (int i = 0; i < 3; i++) {
RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], false);
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->instance_set_visible(cursor_instance, false);
}
return;
}
update_palette();
_update_cursor_instance();
set_process(true);
_draw_grids(node->get_cell_size());
update_grid();
node->connect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
}
void GridMapEditor::update_grid() {
grid_xform.origin.x -= 1; // Force update in hackish way.
grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
// If there's a valid tile cursor, offset the grid, otherwise move it back to the node.
edit_grid_xform.origin = cursor_instance.is_valid() ? grid_ofs : Vector3();
edit_grid_xform.basis = Basis();
for (int i = 0; i < 3; i++) {
RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis);
}
updating = true;
floor->set_value(edit_floor[edit_axis]);
updating = false;
}
void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
Vector3 edited_floor = node->get_meta("_editor_floor_", Vector3());
for (int i = 0; i < 3; i++) {
RS::get_singleton()->mesh_clear(grid[i]);
edit_floor[i] = edited_floor[i];
}
Vector<Vector3> grid_points[3];
Vector<Color> grid_colors[3];
for (int i = 0; i < 3; i++) {
Vector3 axis;
axis[i] = 1;
Vector3 axis_n1;
axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
Vector3 axis_n2;
axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
Vector3 p = axis_n1 * j + axis_n2 * k;
float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
grid_points[i].push_back(p);
grid_points[i].push_back(pk);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transk));
grid_points[i].push_back(p);
grid_points[i].push_back(pj);
grid_colors[i].push_back(Color(1, 1, 1, trans));
grid_colors[i].push_back(Color(1, 1, 1, transj));
}
}
Array d;
d.resize(RS::ARRAY_MAX);
d[RS::ARRAY_VERTEX] = grid_points[i];
d[RS::ARRAY_COLOR] = grid_colors[i];
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], RenderingServer::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
}
}
void GridMapEditor::_update_theme() {
options->set_icon(get_theme_icon(SNAME("GridMap"), SNAME("EditorIcons")));
search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
mode_thumbnail->set_icon(get_theme_icon(SNAME("FileThumbnail"), SNAME("EditorIcons")));
mode_list->set_icon(get_theme_icon(SNAME("FileList"), SNAME("EditorIcons")));
}
void GridMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk));
for (int i = 0; i < 3; i++) {
grid[i] = RS::get_singleton()->mesh_create();
grid_instance[i] = RS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
selection_level_instance[i] = RenderingServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
}
selection_instance = RenderingServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(selection_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
paste_instance = RenderingServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(paste_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
_update_selection_transform();
_update_paste_indicator();
_update_theme();
} break;
case NOTIFICATION_EXIT_TREE: {
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
RS::get_singleton()->free(grid_instance[i]);
RS::get_singleton()->free(grid[i]);
grid_instance[i] = RID();
grid[i] = RID();
RenderingServer::get_singleton()->free(selection_level_instance[i]);
}
RenderingServer::get_singleton()->free(selection_instance);
RenderingServer::get_singleton()->free(paste_instance);
selection_instance = RID();
paste_instance = RID();
} break;
case NOTIFICATION_PROCESS: {
if (!node) {
return;
}
Transform3D xf = node->get_global_transform();
if (xf != grid_xform) {
for (int i = 0; i < 3; i++) {
RS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);
}
grid_xform = xf;
}
Ref<MeshLibrary> cgmt = node->get_mesh_library();
if (cgmt.operator->() != last_mesh_library) {
update_palette();
// Update the cursor and grid in case the library is changed or removed.
_update_cursor_instance();
update_grid();
}
} break;
case NOTIFICATION_THEME_CHANGED: {
_update_theme();
} break;
case NOTIFICATION_APPLICATION_FOCUS_OUT: {
if (input_action == INPUT_PAINT) {
// Simulate mouse released event to stop drawing when editor focus exists.
Ref<InputEventMouseButton> release;
release.instantiate();
release->set_button_index(MouseButton::LEFT);
forward_spatial_input_event(nullptr, release);
}
} break;
}
}
void GridMapEditor::_update_cursor_instance() {
if (!node) {
return;
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->free(cursor_instance);
}
cursor_instance = RID();
if (selected_palette >= 0) {
if (node && !node->get_mesh_library().is_null()) {
Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
if (!mesh.is_null() && mesh->get_rid().is_valid()) {
cursor_instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
}
}
}
}
void GridMapEditor::_item_selected_cbk(int idx) {
selected_palette = mesh_library_palette->get_item_metadata(idx);
_update_cursor_instance();
}
void GridMapEditor::_floor_changed(float p_value) {
if (updating) {
return;
}
edit_floor[edit_axis] = p_value;
node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));
update_grid();
_update_selection_transform();
}
void GridMapEditor::_floor_mouse_exited() {
floor->get_line_edit()->release_focus();
}
void GridMapEditor::_bind_methods() {
ClassDB::bind_method("_configure", &GridMapEditor::_configure);
ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
}
GridMapEditor::GridMapEditor() {
int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230);
Control *ec = memnew(Control);
ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE);
add_child(ec);
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_END);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spin_box_label = memnew(Label);
spin_box_label->set_text(TTR("Floor:"));
spatial_editor_hb->add_child(spin_box_label);
floor = memnew(SpinBox);
floor->set_min(-32767);
floor->set_max(32767);
floor->set_step(1);
floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 16);
spatial_editor_hb->add_child(floor);
floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed));
floor->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
floor->get_line_edit()->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
spatial_editor_hb->add_child(memnew(VSeparator));
options = memnew(MenuButton);
spatial_editor_hb->add_child(options);
spatial_editor_hb->hide();
options->set_text(TTR("Grid Map"));
options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, Key::Q);
options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, Key::E);
options->get_popup()->add_separator();
options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, Key::Z);
options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, Key::X);
options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, Key::C);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, Key::A);
options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, Key::S);
options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, Key::D);
options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KeyModifierMask::SHIFT + Key::A);
options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KeyModifierMask::SHIFT + Key::S);
options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KeyModifierMask::SHIFT + Key::D);
options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, Key::W);
options->get_popup()->add_separator();
// TRANSLATORS: This is a toggle to select after pasting the new content.
options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KeyModifierMask::CTRL + Key::C);
options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KeyModifierMask::CTRL + Key::X);
options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, Key::KEY_DELETE);
options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KeyModifierMask::CTRL + Key::F);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);
settings_dialog = memnew(ConfirmationDialog);
settings_dialog->set_title(TTR("GridMap Settings"));
add_child(settings_dialog);
settings_vbc = memnew(VBoxContainer);
settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
settings_dialog->add_child(settings_vbc);
settings_pick_distance = memnew(SpinBox);
settings_pick_distance->set_max(10000.0f);
settings_pick_distance->set_min(500.0f);
settings_pick_distance->set_step(1.0f);
settings_pick_distance->set_value(EDITOR_GET("editors/grid_map/pick_distance"));
settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);
options->get_popup()->connect("id_pressed", callable_mp(this, &GridMapEditor::_menu_option));
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
search_box = memnew(LineEdit);
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_box->set_placeholder(TTR("Filter Meshes"));
hb->add_child(search_box);
search_box->connect("text_changed", callable_mp(this, &GridMapEditor::_text_changed));
search_box->connect("gui_input", callable_mp(this, &GridMapEditor::_sbox_input));
mode_thumbnail = memnew(Button);
mode_thumbnail->set_flat(true);
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
hb->add_child(mode_thumbnail);
mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_THUMBNAIL));
mode_list = memnew(Button);
mode_list->set_flat(true);
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
hb->add_child(mode_list);
mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_LIST));
size_slider = memnew(HSlider);
size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
size_slider->set_min(0.2f);
size_slider->set_max(4.0f);
size_slider->set_step(0.1f);
size_slider->set_value(1.0f);
size_slider->connect("value_changed", callable_mp(this, &GridMapEditor::_icon_size_changed));
add_child(size_slider);
EDITOR_DEF("editors/grid_map/preview_size", 64);
mesh_library_palette = memnew(ItemList);
add_child(mesh_library_palette);
mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
mesh_library_palette->connect("gui_input", callable_mp(this, &GridMapEditor::_mesh_library_palette_input));
info_message = memnew(Label);
info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
info_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_FULL_RECT, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
mesh_library_palette->add_child(info_message);
edit_axis = Vector3::AXIS_Y;
edit_floor[0] = -1;
edit_floor[1] = -1;
edit_floor[2] = -1;
selection_mesh = RenderingServer::get_singleton()->mesh_create();
paste_mesh = RenderingServer::get_singleton()->mesh_create();
{
// Selection mesh create.
Vector<Vector3> lines;
Vector<Vector3> triangles;
Vector<Vector3> square[3];
for (int i = 0; i < 6; i++) {
Vector3 face_points[4];
for (int j = 0; j < 4; j++) {
float v[3];
v[0] = 1.0;
v[1] = 1 - 2 * ((j >> 1) & 1);
v[2] = v[1] * (1 - 2 * (j & 1));
for (int k = 0; k < 3; k++) {
if (i < 3) {
face_points[j][(i + k) % 3] = v[k];
} else {
face_points[3 - j][(i + k) % 3] = -v[k];
}
}
}
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5));
triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
}
for (int i = 0; i < 12; i++) {
AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1));
Vector3 a, b;
base.get_edge(i, a, b);
lines.push_back(a);
lines.push_back(b);
}
for (int i = 0; i < 3; i++) {
Vector3 points[4];
for (int j = 0; j < 4; j++) {
static const bool orderx[4] = { false, true, true, false };
static const bool ordery[4] = { false, false, true, true };
Vector3 sp;
if (orderx[j]) {
sp[(i + 1) % 3] = 1.0;
}
if (ordery[j]) {
sp[(i + 2) % 3] = 1.0;
}
points[j] = sp;
}
for (int j = 0; j < 4; j++) {
Vector3 ofs;
ofs[i] += 0.01;
square[i].push_back(points[j] - ofs);
square[i].push_back(points[(j + 1) % 4] - ofs);
square[i].push_back(points[j] + ofs);
square[i].push_back(points[(j + 1) % 4] + ofs);
}
}
Array d;
d.resize(RS::ARRAY_MAX);
inner_mat.instantiate();
inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
d[RS::ARRAY_VERTEX] = triangles;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
outer_mat.instantiate();
outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
outer_mat->set_on_top_of_alpha();
outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
selection_floor_mat.instantiate();
selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));
selection_floor_mat->set_on_top_of_alpha();
selection_floor_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
d[RS::ARRAY_VERTEX] = lines;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
d[RS::ARRAY_VERTEX] = triangles;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid());
d[RS::ARRAY_VERTEX] = lines;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid());
for (int i = 0; i < 3; i++) {
d[RS::ARRAY_VERTEX] = square[i];
selection_level_mesh[i] = RS::get_singleton()->mesh_create();
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid());
}
}
_set_selection(false);
indicator_mat.instantiate();
indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
indicator_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
indicator_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
}
GridMapEditor::~GridMapEditor() {
ERR_FAIL_NULL(RenderingServer::get_singleton());
_clear_clipboard_data();
for (int i = 0; i < 3; i++) {
if (grid[i].is_valid()) {
RenderingServer::get_singleton()->free(grid[i]);
}
if (grid_instance[i].is_valid()) {
RenderingServer::get_singleton()->free(grid_instance[i]);
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->free(cursor_instance);
}
if (selection_level_instance[i].is_valid()) {
RenderingServer::get_singleton()->free(selection_level_instance[i]);
}
if (selection_level_mesh[i].is_valid()) {
RenderingServer::get_singleton()->free(selection_level_mesh[i]);
}
}
RenderingServer::get_singleton()->free(selection_mesh);
if (selection_instance.is_valid()) {
RenderingServer::get_singleton()->free(selection_instance);
}
RenderingServer::get_singleton()->free(paste_mesh);
if (paste_instance.is_valid()) {
RenderingServer::get_singleton()->free(paste_instance);
}
}
void GridMapEditorPlugin::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
switch ((int)EDITOR_GET("editors/grid_map/editor_side")) {
case 0: { // Left.
Node3DEditor::get_singleton()->move_control_to_left_panel(grid_map_editor);
} break;
case 1: { // Right.
Node3DEditor::get_singleton()->move_control_to_right_panel(grid_map_editor);
} break;
}
} break;
}
}
void GridMapEditorPlugin::edit(Object *p_object) {
grid_map_editor->edit(Object::cast_to<GridMap>(p_object));
}
bool GridMapEditorPlugin::handles(Object *p_object) const {
return p_object->is_class("GridMap");
}
void GridMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
grid_map_editor->show();
grid_map_editor->spatial_editor_hb->show();
grid_map_editor->set_process(true);
} else {
grid_map_editor->spatial_editor_hb->hide();
grid_map_editor->hide();
grid_map_editor->set_process(false);
}
}
GridMapEditorPlugin::GridMapEditorPlugin() {
EDITOR_DEF("editors/grid_map/editor_side", 1);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
grid_map_editor = memnew(GridMapEditor);
switch ((int)EDITOR_GET("editors/grid_map/editor_side")) {
case 0: { // Left.
Node3DEditor::get_singleton()->add_control_to_left_panel(grid_map_editor);
} break;
case 1: { // Right.
Node3DEditor::get_singleton()->add_control_to_right_panel(grid_map_editor);
} break;
}
grid_map_editor->hide();
}
GridMapEditorPlugin::~GridMapEditorPlugin() {
}
#endif // TOOLS_ENABLED