.. |
aspect_ratio_container.cpp
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Tweak dozens of editor property hints for consistency
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2021-05-25 02:50:35 +02:00 |
aspect_ratio_container.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
base_button.cpp
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Merge pull request #49155 from winterpixelgames/button-pressed-during-button-up-signal
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2021-06-09 13:46:39 +02:00 |
base_button.h
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Rename ButtonList enum and members to MouseButton
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2021-03-23 07:13:23 -04:00 |
box_container.cpp
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Improved 3D Scene Importer
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2021-03-22 12:16:40 -03:00 |
box_container.h
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Improved 3D Scene Importer
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2021-03-22 12:16:40 -03:00 |
button.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
button.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
center_container.cpp
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
center_container.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
check_box.cpp
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Merge pull request #37755 from KoBeWi/check_down
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2021-03-23 13:06:02 +01:00 |
check_box.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
check_button.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
check_button.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
code_edit.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
code_edit.h
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Move code folding into CodeEdit and hide line hiding API
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2021-06-01 17:07:01 +01:00 |
color_picker.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
color_picker.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
color_rect.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
color_rect.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
container.cpp
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
container.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
control.cpp
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Add PROPERTY_USAGE_NONE and use it
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2021-06-17 19:10:26 -04:00 |
control.h
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Add theme_custom_type property to Control and Window
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2021-05-17 17:20:42 +03:00 |
dialogs.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
dialogs.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
file_dialog.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
file_dialog.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
gradient_edit.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
gradient_edit.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
graph_edit.cpp
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Scrollwheel (w/o ctrl) to zoom, mouse warping when panning
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2021-06-17 08:21:32 -06:00 |
graph_edit.h
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Make zoom limits and step adjustable in GraphEdit
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2021-06-16 16:39:18 +03:00 |
graph_node.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
graph_node.h
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-Added missing setters to GraphNode.
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2021-05-13 17:45:07 +05:45 |
grid_container.cpp
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Style: Cleanup uses of double spaces between words
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2021-06-07 11:03:08 +02:00 |
grid_container.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
item_list.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
item_list.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
label.cpp
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Merge pull request #49011 from KoBeWi/totally_h
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2021-06-15 16:25:49 +02:00 |
label.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
line_edit.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
line_edit.h
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Rename doubleclick to double_click
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2021-05-04 04:38:08 -04:00 |
link_button.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
link_button.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
margin_container.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
margin_container.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
menu_button.cpp
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Fix crashes in *_input functions
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2021-04-05 08:52:21 +02:00 |
menu_button.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
nine_patch_rect.cpp
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Fixed a bunch of connection errors in TextureEditorPlugin
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2021-06-12 08:01:02 +03:00 |
nine_patch_rect.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
option_button.cpp
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
option_button.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
panel.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
panel.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
panel_container.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
panel_container.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
popup.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
popup.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
popup_menu.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
popup_menu.h
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
progress_bar.cpp
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[CTL] Add missing font outline drawing routines and theme constants.
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2021-02-14 14:11:44 +02:00 |
progress_bar.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
range.cpp
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Add PROPERTY_USAGE_NONE and use it
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2021-06-17 19:10:26 -04:00 |
range.h
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Use Array for node configuration warnings
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2021-04-11 23:25:38 -05:00 |
reference_rect.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
reference_rect.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rich_text_effect.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rich_text_effect.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
rich_text_label.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
rich_text_label.h
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
scroll_bar.cpp
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Fix crashes in *_input functions
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2021-04-05 08:52:21 +02:00 |
scroll_bar.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
scroll_container.cpp
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Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visible-4.0
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2021-06-01 11:01:40 +02:00 |
scroll_container.h
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ScrollContainer: Expose _ensure_focused_visible to the API
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2021-05-31 17:14:57 -10:00 |
SCsub
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separator.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
separator.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
shortcut.cpp
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Fix InputMap.action_erase_event() failing to erase events correctly.
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2021-05-19 11:43:02 +01:00 |
shortcut.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
slider.cpp
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Fix vertical slider grabber_area height calculation
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2021-06-13 11:23:26 -03:00 |
slider.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
spin_box.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
spin_box.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
split_container.cpp
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Tweak dozens of editor property hints for consistency
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2021-05-25 02:50:35 +02:00 |
split_container.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
subviewport_container.cpp
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Fix crashes in *_input functions
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2021-04-05 08:52:21 +02:00 |
subviewport_container.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
tab_container.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
tab_container.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
tabs.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
tabs.h
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Implement Tabs minimum size
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2021-03-30 16:11:35 +02:00 |
text_edit.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
text_edit.h
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
texture_button.cpp
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TextureButton Update min size on any texture change
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2021-06-11 13:39:51 +02:00 |
texture_button.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
texture_progress_bar.cpp
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
texture_progress_bar.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
texture_rect.cpp
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
texture_rect.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |
tree.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
tree.h
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
video_player.cpp
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Add PROPERTY_USAGE_NONE and use it
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2021-06-17 19:10:26 -04:00 |
video_player.h
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Initialize class variables with default values in scene/ [2/2]
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2021-02-09 18:24:36 +01:00 |