godot/servers/physics_2d
PouleyKetchoupp 0c354047e1 Handle test body motion with 0 margin
Margin needs to have a high enough value for test body motion to work
properly (separate using the margin, move without then gather rest info
with the margin again).

Fixes issues with test motion returning no collision in some cases with
margin equal to 0.
2021-12-09 10:52:27 -07:00
..
godot_area_2d.cpp Add area to moved list when changing monitorable, 2021-11-20 06:57:34 +00:00
godot_area_2d.h Separate space override modes for gravity/damping in Area 2021-11-09 10:29:24 -07:00
godot_area_pair_2d.cpp Add area to moved list when changing monitorable, 2021-11-20 06:57:34 +00:00
godot_area_pair_2d.h Add area to moved list when changing monitorable, 2021-11-20 06:57:34 +00:00
godot_body_2d.cpp Fix RigidDynamicBody gaining momentum with bounce 2021-11-25 09:51:57 -07:00
godot_body_2d.h Improve RigidDynamicBody contacts in 2D and 3D 2021-12-03 10:40:15 -07:00
godot_body_direct_state_2d.cpp Expose local center of mass in physics servers 2021-11-08 16:17:57 -07:00
godot_body_direct_state_2d.h Expose local center of mass in physics servers 2021-11-08 16:17:57 -07:00
godot_body_pair_2d.cpp Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
godot_body_pair_2d.h Improve RigidDynamicBody contacts in 2D and 3D 2021-12-03 10:40:15 -07:00
godot_broad_phase_2d.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_broad_phase_2d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_broad_phase_2d_bvh.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_broad_phase_2d_bvh.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_object_2d.cpp Rename remove() to remove_at() when removing by index 2021-11-23 18:58:57 -07:00
godot_collision_object_2d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_solver_2d.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_solver_2d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_solver_2d_sat.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_collision_solver_2d_sat.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_constraint_2d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_joints_2d.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_joints_2d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_physics_server_2d.cpp Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
godot_physics_server_2d.h Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
godot_shape_2d.cpp Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_shape_2d.h Rename Godot Physics classes from *SW to Godot* 2021-10-18 17:01:10 -07:00
godot_space_2d.cpp Handle test body motion with 0 margin 2021-12-09 10:52:27 -07:00
godot_space_2d.h Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
godot_step_2d.cpp Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
godot_step_2d.h Update space parameters in 2D and 3D 2021-12-03 12:01:38 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00