godot/modules/squish
Rémi Verschelde 0ab928e060
Import: Cleanup and optimize etcpak compression method
Avoid unnecessary allocation of temporary buffers for each mip, and creates
only one Image with the compressed data.
Also renames variable and reorders code for clarity.

Clarify that squish is now only used for decompression.

Documented which formats can be decompressed in Image.
2021-04-16 17:08:36 +02:00
..
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
image_decompress_squish.cpp Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
image_decompress_squish.h Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
register_types.cpp Import: Cleanup and optimize etcpak compression method 2021-04-16 17:08:36 +02:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00