godot/drivers/gles3
Rémi Verschelde 0968c8d2f6
Merge pull request #12982 from tagcup/aabb_rename
Rename Rect3 to AABB.
2017-11-17 20:04:29 +01:00
..
shaders remove half_texpixel in canvas since no longer used 2017-11-12 08:29:28 -03:00
rasterizer_canvas_gles3.cpp Fix alpha dithering in viewports with TransparentBg=false and Usage=2D, issue #11416 2017-11-17 01:40:00 +01:00
rasterizer_canvas_gles3.h
rasterizer_gles3.cpp Disable OpenGL warnings unless running with -v, closes #7171 2017-11-13 13:40:07 -03:00
rasterizer_gles3.h
rasterizer_scene_gles3.cpp Do not enable light if atlas size is 0, closes #9335 2017-11-13 15:13:01 -03:00
rasterizer_scene_gles3.h Merge pull request #12288 from tagcup/expose_viewport_size 2017-10-30 19:32:21 -03:00
rasterizer_storage_gles3.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
rasterizer_storage_gles3.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
SCsub
shader_compiler_gles3.cpp Enable light shaders when light variables are used 2017-11-14 13:08:03 -02:00
shader_compiler_gles3.h
shader_gles3.cpp
shader_gles3.h