![]() * Shader compilation is now cached. Subsequent loads take less than a millisecond. * Improved game, editor and project manager startup time. * Editor uses .godot/shader_cache to store shaders. * Game uses user://shader_cache * Project manager uses $config_dir/shader_cache * Options to tweak shader caching in project settings. * Editor path configuration moved from EditorSettings to new class, EditorPaths, so it can be available early on (before shaders are compiled). * Reworked ShaderCompilerRD to ensure deterministic shader code creation (else shader may change and cache will be invalidated). * Added shader compression with SMOLV: https://github.com/aras-p/smol-v |
||
---|---|---|
.. | ||
basis_universal | ||
bullet | ||
certs | ||
cvtt | ||
doctest | ||
embree | ||
enet | ||
etcpak | ||
fonts | ||
freetype | ||
glslang | ||
graphite | ||
harfbuzz | ||
icu4c | ||
jpeg-compressor | ||
libogg | ||
libpng | ||
libsimplewebm | ||
libtheora | ||
libvorbis | ||
libvpx | ||
libwebp | ||
mbedtls | ||
meshoptimizer | ||
minimp3 | ||
miniupnpc | ||
minizip | ||
misc | ||
nanosvg | ||
oidn | ||
opus | ||
pcre2 | ||
pvrtccompressor | ||
recastnavigation | ||
rvo2 | ||
spirv-reflect | ||
squish | ||
tinyexr | ||
vhacd | ||
vulkan | ||
wslay | ||
xatlas | ||
zlib | ||
zstd | ||
README.md |
Third party libraries
Please keep categories (##
level) listed alphabetically and matching their
respective folder names. Use two empty lines to separate categories for
readability.
basis_universal
- Upstream: https://github.com/BinomialLLC/basis_universal
- Version: git (ba1c3e40f1d434ebaf9a167b44e9b11d2bf0f765, 2021)
- License: Apache 2.0
Files extracted from upstream source:
encoder/
andtranscoder/
foldersLICENSE
bullet
- Upstream: https://github.com/bulletphysics/bullet3
- Version: 3.08 (df09fd9ed37e365ceae884ca7f620b61607dae2e, 2020)
- License: zlib
Files extracted from upstream source:
- src/* apart from CMakeLists.txt and premake4.lua files
- LICENSE.txt
certs
- Upstream: Mozilla, via https://apps.fedoraproject.org/packages/ca-certificates
- Version: 2018.2.26 (2018)
- License: MPL 2.0
File extracted from a recent Fedora install: /etc/pki/ca-trust/extracted/pem/tls-ca-bundle.pem (It can't be extracted directly from the package, as it's generated on the user's system.)
cvtt
- Upstream: https://github.com/elasota/cvtt
- Version: 1.0.0-beta4 (cc8472a04ba110fe999c686d07af40f7839051fd, 2018)
- License: MIT
Files extracted from upstream source:
- all .cpp, .h, and .txt files in ConvectionKernels/
doctest
- Upstream: https://github.com/onqtam/doctest
- Version: 2.4.4 (97d5a9447e66cd5e107b7a6c463be4a468a40496, 2020)
- License: MIT
Extracted from .zip provided. Extracted license and header only.
embree
- Upstream: https://github.com/embree/embree
- Version: 3.13.0 (7c53133eb21424f7f0ae1e25bf357e358feaf6ab, 2021)
- License: Apache 2.0
Files extracted from upstream:
- All cpp files listed in
modules/raycast/godot_update_embree.py
- All header files in the directories listed in
modules/raycast/godot_update_embree.py
The modules/raycast/godot_update_embree.py
script can be used to pull the
relevant files from the latest Embree release and apply some automatic changes.
Some changes have been made in order to remove exceptions and fix minor build errors.
They are marked with // -- GODOT start --
and // -- GODOT end --
comments. Apply the patches in the patches/
folder when syncing on newer upstream
commits.
enet
- Upstream: http://enet.bespin.org
- Version: 1.3.17 (e0e7045b7e056b454b5093cb34df49dc4cee0bee, 2020)
- License: MIT
Files extracted from upstream source:
- all .c files in the main directory (except unix.c win32.c)
- the include/enet/ folder as enet/ (except unix.h win32.h)
- LICENSE file
Important: enet.h, host.c, protocol.c have been slightly modified
to be usable by Godot's socket implementation and allow IPv6 and DTLS.
Apply the patches in the patches/
folder when syncing on newer upstream
commits.
Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide enet socket implementation using Godot classes.
It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only.
etcpak
- Upstream: https://github.com/wolfpld/etcpak
- Version: git (f27daea656ff77671580f838a889e33049430ebd, 2021)
- License: BSD-3-Clause
Files extracted from upstream source:
- Only the files relevant for compression (i.e.
Process*.cpp
and their deps):Dither.{cpp,hpp} ForceInline.hpp Math.hpp ProcessCommon.hpp ProcessRGB.{cpp,hpp} ProcessDxtc.{cpp,hpp} Tables.{cpp,hpp} Vector.hpp
AUTHORS.txt
andLICENSE.txt
fonts
NotoSans*.ttf
,NotoNaskhArabicUI_Regular.ttf
:- Upstream: https://github.com/googlei18n/noto-fonts
- Version: 1.06 (2017)
- License: OFL-1.1
- Comment: Use UI font variant if available, because it has tight vertical metrics and good for UI.
Hack_Regular.ttf
:- Upstream: https://github.com/source-foundry/Hack
- Version: 3.003 (2018)
- License: MIT + Bitstream Vera License
DroidSans*.ttf
:- Upstream: https://android.googlesource.com/platform/frameworks/base/+/master/data/fonts/
- Version: ? (pre-2014 commit when DroidSansJapanese.ttf was obsoleted)
- License: Apache 2.0
OpenSans_SemiBold.ttf
:- Upstream: https://fonts.google.com/specimen/Open+Sans
- Version: 1.10 (downloaded from Google Fonts in February 2021)
- License: Apache 2.0
Tamsyn*.png
:- Upstream: http://www.fial.com/~scott/tamsyn-font/
- Version: 1.11 (2015)
- License: Tamsyn
- Comment: Extracted "0..9,A..F" characters for hex code printing.
freetype
- Upstream: https://www.freetype.org
- Version: 2.10.4 (6a2b3e4007e794bfc6c91030d0ed987f925164a8, 2020)
- License: FreeType License (BSD-like)
Files extracted from upstream source:
- the
src/
folder, stripped of theJamfile
files and thetools
subfolder - the
include/
folder docs/{FTL.TXT,LICENSE.TXT}
glslang
- Upstream: https://github.com/KhronosGroup/glslang
- Version: git (dd69df7f3dac26362e10b0f38efb9e47990f7537, 2020)
- License: glslang
Version should be kept in sync with the one of the used Vulkan SDK (see vulkan
section). Check Vulkan-ValidationLayers at the matching SDK tag for the known
good glslang commit: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/scripts/known_good.json
Files extracted from upstream source:
glslang
(exceptglslang/HLSL
),OGLCompilersDLL
,SPIRV
StandAlone/{DirStackFileIncluder.h,ResourceLimits.{cpp,h}}
- Run
cmake . && make
and copy generatedinclude/glslang/build_info.h
toglslang/build_info.h
LICENSE.txt
- Unnecessary files like
CMakeLists.txt
andupdateGrammar
removed.
graphite
- Upstream: https://github.com/silnrsi/graphite
- Version: 1.3.14 (92f59dcc52f73ce747f1cdc831579ed2546884aa, 2020)
- License: MPL-2.0
Files extracted from upstream source:
- the
include
folder - the
src
folder COPYING
,ChangeLog
harfbuzz
- Upstream: https://github.com/harfbuzz/harfbuzz
- Version: 2.8.0 (03538e872a0610a65fad692b33d3646f387cf578, 2021)
- License: MIT
Files extracted from upstream source:
- the
src
folder AUTHORS
,COPYING
,NEWS
,THANKS
icu4c
- Upstream: https://github.com/unicode-org/icu
- Version: 69.1 (0e7b4428866f3133b4abba2d932ee3faa708db1d, 2021)
- License: Unicode
Files extracted from upstream source:
- the
common
folder LICENSE
Files generated from upstream source:
- the
icudt69l.dat
built with the providedgodot_data.json
config file (see https://github.com/unicode-org/icu/blob/master/docs/userguide/icu_data/buildtool.md for instructions)
jpeg-compressor
- Upstream: https://github.com/richgel999/jpeg-compressor
- Version: 2.00 (aeb7d3b463aa8228b87a28013c15ee50a7e6fcf3, 2020)
- License: Public domain or MIT
Files extracted from upstream source:
jpgd*.{c,h}
libogg
- Upstream: https://www.xiph.org/ogg
- Version: git (c8fca6b4a02d695b1ceea39b330d4406001c03ed, 2019)
- License: BSD-3-Clause
Files extracted from upstream source:
src/*.{c,h}
include/ogg/*.h
in ogg/- COPYING
libpng
- Upstream: http://libpng.org/pub/png/libpng.html
- Version: 1.6.37 (a40189cf881e9f0db80511c382292a5604c3c3d1, 2019)
- License: libpng/zlib
Files extracted from upstream source:
- all .c and .h files of the main directory, except from
example.c
andpngtest.c
- the arm/ folder
scripts/pnglibconf.h.prebuilt
aspnglibconf.h
LICENSE
libsimplewebm
- Upstream: https://github.com/zaps166/libsimplewebm
- Version: git (fe57fd3cfe6c0af4c6af110b1f84a90cf191d943, 2019)
- License: MIT (main), BSD-3-Clause (libwebm)
This contains libwebm, but the version in use is updated from the one used by libsimplewebm, and may have unmarked alterations from that.
Files extracted from upstream source:
- all the .cpp, .hpp files in the main folder except
example.cpp
- LICENSE
Important: Some files have Godot-made changes.
They are marked with // -- GODOT start --
and // -- GODOT end --
comments.
libtheora
- Upstream: https://www.theora.org
- Version: 1.1.1 (2010)
- License: BSD-3-Clause
Files extracted from upstream source:
- all .c, .h in lib/
- all .h files in include/theora/ as theora/
- COPYING and LICENSE
Upstream patches included in the patches
directory have been applied
on top of the 1.1.1 source (not included in any stable release yet).
libvorbis
- Upstream: https://www.xiph.org/vorbis
- Version: 1.3.6 (2018)
- License: BSD-3-Clause
Files extracted from upstream source:
src/*
except from:lookups.pl
,Makefile.*
include/vorbis/*.h
as vorbis/- COPYING
libvpx
- Upstream: https://chromium.googlesource.com/webm/libvpx/
- Version: 1.6.0 (2016)
- License: BSD-3-Clause
Files extracted from upstream source:
TODO.
Important: File libvpx/vpx_dsp/x86/vpx_subpixel_8t_intrin_avx2.c
has
Godot-made change marked with // -- GODOT --
comments.
The files libvpx/third_party/android/cpu-features.{c,h}
were copied
from the Android NDK r18.
libwebp
- Upstream: https://chromium.googlesource.com/webm/libwebp/
- Version: 1.1.0 (d7844e9762b61c9638c263657bd49e1690184832, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
src/*
except from: .am, .rc and .in files- AUTHORS, COPYING, PATENTS
Important: The files utils/bit_reader_utils.{c,h}
have Godot-made
changes to ensure they build for Javascript/HTML5. Those
changes are marked with // -- GODOT --
comments.
mbedtls
- Upstream: https://tls.mbed.org/
- Version: 2.16.10 (d61fa61bef06b64132e3490543c81b8ee40fbee3, 2021)
- License: Apache 2.0
File extracted from upstream release tarball:
- All
*.h
frominclude/mbedtls/
tothirdparty/mbedtls/include/mbedtls/
- All
*.c
fromlibrary/
tothirdparty/mbedtls/library/
- LICENSE and apache-2.0.txt files
- Applied the patch in
thirdparty/mbedtls/patches/1453.diff
(PR 1453). Soon to be merged upstream. Check it out at next update. - Applied the patch in
thirdparty/mbedtls/patches/padlock.diff
. This disables VIA padlock support which defines a symbolunsupported
which clashes with a pre-defined symbol. - Added 2 files
godot_core_mbedtls_platform.{c,h}
providing configuration for light bundling with core.
meshoptimizer
- Upstream: https://github.com/zeux/meshoptimizer
- Version: git (f5d83e879c48f8664783a69b4f50711d27549b66, 2021)
- License: MIT
Files extracted from upstream repository:
- All files in
src/
. LICENSE.md
.
An experimental upstream feature,
has been backported, see patch in patches
directory.
miniupnpc
- Upstream: https://github.com/miniupnp/miniupnp
- Version: 2.2.2 (81029a860baf1f727903e5b85307903b3f40cbc8, 2021)
- License: BSD-3-Clause
Files extracted from upstream source:
- All
*.c
and*.h
files fromminiupnpc
tothirdparty/miniupnpc/miniupnpc
- Remove the following test or sample files:
listdevices.c minihttptestserver.c miniupnpcmodule.c upnpc.c upnperrors.* test* wingenminiupnpcstrings.c
LICENSE
The only modified file is miniupnpcstrings.h
, which was created for Godot
(it is usually autogenerated by cmake). Bump the version number for miniupnpc in that
file when upgrading.
Note: The following upstream patch has been applied, remove this notice on next update.
3a08dd4b89
minizip
- Upstream: http://www.zlib.net
- Version: 1.2.11 (zlib contrib, 2017)
- License: zlib
Files extracted from the upstream source:
- contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}
Important: Some files have Godot-made changes for use in core/io.
They are marked with /* GODOT start */
and /* GODOT end */
comments and a patch is provided in the minizip/ folder.
misc
Collection of single-file libraries used in Godot components.
clipper.{cpp,hpp}
- Upstream: https://sourceforge.net/projects/polyclipping
- Version: 6.4.2 (2017) + Godot changes (added optional exceptions handling)
- License: BSL-1.0
cubemap_coeffs.h
- Upstream: https://research.activision.com/publications/archives/fast-filtering-of-reflection-probes File coeffs_const_8.txt (retrieved April 2020)
- License: MIT
easing_equations.cpp
- Upstream: http://robertpenner.com/easing/ via https://github.com/jesusgollonet/ofpennereasing (modified to fit Godot types)
- Version: git (af72c147c3a74e7e872aa28c7e2abfcced04fdce, 2008) + Godot types and style changes
- License: BSD-3-Clause
fastlz.{c,h}
- Upstream: https://github.com/ariya/FastLZ
- Version: 0.5.0 (4f20f54d46f5a6dd4fae4def134933369b7602d2, 2020)
- License: MIT
hq2x.{cpp,h}
- Upstream: https://github.com/brunexgeek/hqx
- Version: TBD, file structure differs
- License: Apache 2.0
ifaddrs-android.{cc,h}
- Upstream: https://chromium.googlesource.com/external/webrtc/stable/talk/+/master/base/ifaddrs-android.h
- Version: git (5976650443d68ccfadf1dea24999ee459dd2819d, 2013)
- License: BSD-3-Clause
mikktspace.{c,h}
- Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/
- Version: 1.0 (2011)
- License: zlib
open-simplex-noise.{c,h}
- Upstream: https://github.com/smcameron/open-simplex-noise-in-c
- Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes
- License: Public Domain or Unlicense
pcg.{cpp,h}
- Upstream: http://www.pcg-random.org
- Version: minimal C implementation, http://www.pcg-random.org/download.html
- License: Apache 2.0
polypartition.{cpp,h}
- Upstream: https://github.com/ivanfratric/polypartition (
src/polypartition.{cpp,h}
) - Version: git (7bdffb428b2b19ad1c43aa44c714dcc104177e84, 2021)
- Modifications: Change from STL to Godot types (see provided patch).
- License: MIT
- Upstream: https://github.com/ivanfratric/polypartition (
r128.h
- Upstream: https://github.com/fahickman/r128
- Version: 1.4.4 (cf2e88fc3e7d7dfe99189686f914874cd0bda15e, 2020)
- License: Public Domain or Unlicense
smaz.{c,h}
- Upstream: https://github.com/antirez/smaz
- Version: git (2f625846a775501fb69456567409a8b12f10ea25, 2012)
- License: BSD-3-Clause
- Modifications: use
const char*
instead ofchar*
for input string
smolv.h
- Upstream: https://github.com/aras-p/smol-v
- Version: git (4b52c165c13763051a18e80ffbc2ee436314ceb2, 2020)
- License: Public Domain or MIT
stb_rect_pack.h
- Upstream: https://github.com/nothings/stb
- Version: 1.00 (2bb4a0accd4003c1db4c24533981e01b1adfd656, 2019)
- License: Public Domain or Unlicense or MIT
stb_vorbis.c
- Upstream: https://github.com/nothings/stb
- Version: 1.20 (314d0a6f9af5af27e585336eecea333e95c5a2d8, 2020)
- License: Public Domain or Unlicense or MIT
yuv2rgb.h
- Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check)
- Version: ?
- License: BSD
nanosvg
- Upstream: https://github.com/memononen/nanosvg
- Version: git (3e403ec72a9145cbbcc6c63d94a4caf079aafec2, 2020)
- License: zlib
Files extracted from the upstream source:
- All .h files in
src/
- LICENSE.txt
oidn
- Upstream: https://github.com/OpenImageDenoise/oidn
- Version: 1.1.0 (c58c5216db05ceef4cde5a096862f2eeffd14c06, 2019)
- License: Apache 2.0
Files extracted from upstream source:
- common/* (except tasking.* and CMakeLists.txt)
- core/*
- include/OpenImageDenoise/* (except version.h.in)
- LICENSE.txt
- mkl-dnn/include/*
- mkl-dnn/src/* (except CMakeLists.txt)
- weights/rtlightmap_hdr.tza
- scripts/resource_to_cpp.py
Modified files:
Modifications are marked with // -- GODOT start --
and // -- GODOT end --
.
Patch files are provided in oidn/patches/
.
-
core/autoencoder.cpp
-
core/autoencoder.h
-
core/common.h
-
core/device.cpp
-
core/device.h
-
core/transfer_function.cpp
-
scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)
opus
- Upstream: https://opus-codec.org
- Version: 1.1.5 (opus) and 0.8 (opusfile) (2017)
- License: BSD-3-Clause
Files extracted from upstream source:
- all .c and .h files in src/ (both opus and opusfile)
- all .h files in include/ (both opus and opusfile) as opus/
- remove unused
opus_demo.c
, - remove
http.c
,wincerts.c
andwinerrno.h
(part of unused libopusurl) - celt/ and silk/ subfolders
- COPYING
pcre2
- Upstream: http://www.pcre.org
- Version: 10.36 (r1288, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
- Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
- All .h files in src/ apart from pcre2posix.h
- src/pcre2_jit_match.c
- src/pcre2_jit_misc.c
- src/sljit/
- AUTHORS and LICENCE
pvrtccompressor
- Upstream: https://bitbucket.org/jthlim/pvrtccompressor (dead link) Unofficial backup fork: https://github.com/LibreGamesArchive/PVRTCCompressor
- Version: hg (cf7177748ee0dcdccfe89716dc11a47d2dc81af5, 2015)
- License: BSD-3-Clause
Files extracted from upstream source:
- all .cpp and .h files apart from
main.cpp
- LICENSE.TXT
recastnavigation
- Upstream: https://github.com/recastnavigation/recastnavigation
- Version: git (57610fa6ef31b39020231906f8c5d40eaa8294ae, 2019)
- License: zlib
Files extracted from upstream source:
Recast/
folder withoutCMakeLists.txt
- License.txt
rvo2
- Upstream: https://github.com/snape/RVO2-3D
- Version: 1.0.1 (e3883f288a9e55ecfed3633a01af3e12778c6acf, 2016)
- License: Apache 2.0
Files extracted from upstream source:
- All .cpp and .h files in the
src/
folder except for RVO.h, RVOSimulator.cpp and RVOSimulator.h - LICENSE
Important: Some files have Godot-made changes; so to enrich the features originally proposed by this library and better integrate this library with Godot. Please check the file to know what's new.
spirv-reflect
- Upstream: https://github.com/KhronosGroup/SPIRV-Reflect
- Version: git (c0ce03a43ca77fedb5abfd1976ae2fd0eeb0e611, 2021)
- License: Apache 2.0
Files extracted from upstream source:
spirv_reflect.{c,h}
include
folderLICENSE
squish
- Upstream: https://sourceforge.net/projects/libsquish
- Version: 1.15 (r104, 2017)
- License: MIT
Files extracted from upstream source:
- all .cpp, .h and .inl files
Important: Some files have Godot-made changes.
They are marked with // -- GODOT start --
and // -- GODOT end --
comments and a patch is provided in the squish/ folder.
tinyexr
- Upstream: https://github.com/syoyo/tinyexr
- Version: 1.0.0 (e4b7840d9448b7d57a88384ce26143004f3c0c71, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
tinyexr.{cc,h}
vhacd
- Upstream: https://github.com/kmammou/v-hacd
- Version: git (b07958e18e01d504e3af80eeaeb9f033226533d7, 2019)
- License: BSD-3-Clause
Files extracted from upstream source:
- From
src/VHACD_Lib/
:inc
,public
andsrc
LICENSE
Some downstream changes have been made and are identified by
// -- GODOT start --
and // -- GODOT end --
comments.
They can be reapplied using the patches included in the vhacd
folder.
vulkan
- Upstream: https://github.com/KhronosGroup/Vulkan-Loader
- Version: sdk-1.2.162.0 (7a313093b5c4af964d50a5a64e73d7df6152ea3f, 2020)
- License: Apache 2.0
Unless there is a specific reason to package a more recent version, please stick
to Vulkan SDK releases (prefixed by sdk-
) for all components.
NOTE: Use scripts/update_deps.py --ref <version>
in the Loader git repository
to retrieve the Vulkan-Headers
repository matching the loader version.
Files extracted from upstream source:
Vulkan-Headers/include/
asinclude/
- All
.c
and.h
files inloader/
andloader/generated/
, put in a commonloader/
folder LICENSE.txt
vk_enum_string_helper.h
is taken from the matching Vulkan-ValidationLayers
SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h
vk_mem_alloc.h
is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Version: 2.3.0 (2019)
vk_mem_alloc.cpp
and android/vk_mem_alloc.cpp
are Godot files and should be preserved on updates.
Patches in the patches
directory should be re-applied after updates.
wslay
- Upstream: https://github.com/tatsuhiro-t/wslay
- Version: 1.1.1 (c9a84aa6df8512584c77c8cd15be9536b89c35aa, 2020)
- License: MIT
File extracted from upstream release tarball:
- All
*.c
and*.h
inlib/
andlib/includes/
wslay.h
has a small Godot addition to fix MSVC build. Seethirdparty/wslay/msvcfix.diff
xatlas
- Upstream: https://github.com/jpcy/xatlas
- Version: git (5571fc7ef0d06832947c0a935ccdcf083f7a9264, 2020)
- License: MIT
Files extracted from upstream source:
xatlas.{cpp,h}
LICENSE
zlib
- Upstream: http://www.zlib.net
- Version: 1.2.11 (2017)
- License: zlib
Files extracted from upstream source:
- all .c and .h files
zstd
- Upstream: https://github.com/facebook/zstd
- Version: 1.4.8 (97a3da1df009d4dc67251de0c4b1c9d7fe286fc1, 2020)
- License: BSD-3-Clause
Files extracted from upstream source:
- lib/{common/,compress/,decompress/,zstd.h}
- LICENSE