godot/servers
2018-07-03 10:56:31 -03:00
..
arvr
audio
physics
physics_2d
visual
arvr_server.cpp
arvr_server.h
audio_server.cpp
audio_server.h
physics_2d_server.cpp
physics_2d_server.h
physics_server.cpp
physics_server.h
register_server_types.cpp
register_server_types.h
SCsub
server_wrap_mt_common.h
visual_server.cpp
visual_server.h Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize. 2018-07-03 10:56:31 -03:00