godot/doc/classes/ResourceUID.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

83 lines
3.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceUID" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A singleton that manages the unique identifiers of all resources within a project.
</brief_description>
<description>
Resource UIDs (Unique IDentifiers) allow the engine to keep references between resources intact, even if files can renamed or moved. They can be accessed with [code]uid://[/code].
[ResourceUID] keeps track of all registered resource UIDs in a project, generates new UIDs, and converts between their string and integer representations.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_id">
<return type="void" />
<param index="0" name="id" type="int" />
<param index="1" name="path" type="String" />
<description>
Adds a new UID value which is mapped to the given resource path.
Fails with an error if the UID already exists, so be sure to check [method has_id] beforehand, or use [method set_id] instead.
</description>
</method>
<method name="create_id">
<return type="int" />
<description>
Generates a random resource UID which is guaranteed to be unique within the list of currently loaded UIDs.
In order for this UID to be registered, you must call [method add_id] or [method set_id].
</description>
</method>
<method name="get_id_path" qualifiers="const">
<return type="String" />
<param index="0" name="id" type="int" />
<description>
Returns the path that the given UID value refers to.
Fails with an error if the UID does not exist, so be sure to check [method has_id] beforehand.
</description>
</method>
<method name="has_id" qualifiers="const">
<return type="bool" />
<param index="0" name="id" type="int" />
<description>
Returns whether the given UID value is known to the cache.
</description>
</method>
<method name="id_to_text" qualifiers="const">
<return type="String" />
<param index="0" name="id" type="int" />
<description>
Converts the given UID to a [code]uid://[/code] string value.
</description>
</method>
<method name="remove_id">
<return type="void" />
<param index="0" name="id" type="int" />
<description>
Removes a loaded UID value from the cache.
Fails with an error if the UID does not exist, so be sure to check [method has_id] beforehand.
</description>
</method>
<method name="set_id">
<return type="void" />
<param index="0" name="id" type="int" />
<param index="1" name="path" type="String" />
<description>
Updates the resource path of an existing UID.
Fails with an error if the UID does not exist, so be sure to check [method has_id] beforehand, or use [method add_id] instead.
</description>
</method>
<method name="text_to_id" qualifiers="const">
<return type="int" />
<param index="0" name="text_id" type="String" />
<description>
Extracts the UID value from the given [code]uid://[/code] string.
</description>
</method>
</methods>
<constants>
<constant name="INVALID_ID" value="-1">
The value to use for an invalid UID, for example if the resource could not be loaded.
Its text representation is [code]uid://&lt;invalid&gt;[/code].
</constant>
</constants>
</class>