godot/doc/classes/ImageFormatLoader.xml
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00

20 lines
891 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ImageFormatLoader" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class to add support for specific image formats.
</brief_description>
<description>
The engine supports multiple image formats out of the box (PNG, SVG, JPEG, WebP to name a few), but you can choose to implement support for additional image formats by extending [ImageFormatLoaderExtension].
</description>
<tutorials>
</tutorials>
<constants>
<constant name="FLAG_NONE" value="0" enum="LoaderFlags" is_bitfield="true">
</constant>
<constant name="FLAG_FORCE_LINEAR" value="1" enum="LoaderFlags" is_bitfield="true">
</constant>
<constant name="FLAG_CONVERT_COLORS" value="2" enum="LoaderFlags" is_bitfield="true">
</constant>
</constants>
</class>