godot/modules/mono
Ignacio Etcheverry 077e489773 Mono: Add assembly reloading to running games
Add environment variable to specify a custom --debugger-agent for mono.
2019-01-21 22:44:09 +01:00
..
doc_classes Update class documentation xml 2018-10-07 21:57:26 +08:00
editor Mono: Add assembly reloading to running games 2019-01-21 22:44:09 +01:00
glue Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_gd Mono: Add assembly reloading to running games 2019-01-21 22:44:09 +01:00
utils Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
config.py SCons: Allow building Mono module with OSXCross 2018-12-22 12:36:19 +01:00
csharp_script.cpp Mono: Add assembly reloading to running games 2019-01-21 22:44:09 +01:00
csharp_script.h Merge pull request #24877 from neikeq/issue-24280 2019-01-10 18:02:57 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_gc_handle.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
mono_reg_utils.py convert unicode mono root path to ascii string 2018-06-30 08:58:41 +08:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub C#: Improve tool script support and fix reloading issues 2018-11-30 20:43:06 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
tls_configure.py Mono: Pending exceptions and cleanup 2018-07-04 03:08:29 +02:00