godot/servers/navigation
Josh Jones a2c53b881b Update NavigationAgent to use query_path
This paves the way for having agents respond to link traversal.
2022-09-28 23:01:12 -06:00
..
navigation_path_query_parameters_2d.cpp Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_path_query_parameters_2d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_path_query_parameters_3d.cpp Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_path_query_parameters_3d.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
navigation_path_query_result_2d.cpp Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_path_query_result_2d.h Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_path_query_result_3d.cpp Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_path_query_result_3d.h Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
navigation_utilities.h Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00