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collada
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Fix import order, so scenes are imported after textures.
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2017-09-20 21:04:20 -03:00 |
doc
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DocData: Fix enums for proxy classes
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2017-09-16 12:50:07 +02:00 |
fileserver
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Fix various assorted warnings
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2017-09-08 14:57:48 +02:00 |
icons
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Updated key icons
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2017-09-22 23:35:24 -05:00 |
import
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Correct spelling SEPERATE -> SEPARATE to fix build
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2017-09-21 03:29:26 +02:00 |
plugins
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Fix possible infinite loop with bucket fill tool
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2017-09-23 23:30:00 -03:00 |
translations
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
animation_editor.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
animation_editor.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
array_property_edit.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
array_property_edit.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
code_editor.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
code_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
connections_dialog.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
connections_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
create_dialog.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
create_dialog.h
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Fix icons for custom types in the recent & favorites lists in the create dialog.
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2017-09-05 14:39:44 +01:00 |
dependency_editor.cpp
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Changed the text from "Cancel" to "Done" in the "Fix Dependencies" dialog.
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2017-09-09 22:00:57 -05:00 |
dependency_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_code_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_title_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_about.cpp
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EditorAbout: fix names being selectable
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2017-09-04 20:07:33 +07:00 |
editor_about.h
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EditorAbout: add donors tab
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2017-09-04 00:39:57 +07:00 |
editor_asset_installer.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_asset_installer.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_audio_buses.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
editor_audio_buses.h
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Fixed issues with surround sound on audio server
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2017-09-12 15:13:28 -03:00 |
editor_autoload_settings.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
editor_autoload_settings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_data.cpp
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Fix typo 'begining' to 'beginning'
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2017-09-01 22:54:57 +07:00 |
editor_data.h
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Fix typo 'begining' to 'beginning'
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2017-09-01 22:54:57 +07:00 |
editor_dir_dialog.cpp
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
editor_dir_dialog.h
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-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
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2017-09-03 00:24:36 -03:00 |
editor_export.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
editor_export.h
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Fix x11 exported executables not getting the +x flag
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2017-09-17 14:40:58 -03:00 |
editor_file_dialog.cpp
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Merge pull request #11256 from djrm/pr_visual_improvements
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2017-09-19 23:44:09 +02:00 |
editor_file_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_file_system.cpp
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Fix import order, so scenes are imported after textures.
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2017-09-20 21:04:20 -03:00 |
editor_file_system.h
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Fix import order, so scenes are imported after textures.
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2017-09-20 21:04:20 -03:00 |
editor_fonts.cpp
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Merge pull request #11309 from djrm/pr_hack_font
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2017-09-20 01:30:16 +02:00 |
editor_fonts.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_help.cpp
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Several fixed to editor doc.
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2017-09-14 01:13:37 -05:00 |
editor_help.h
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Several fixed to editor doc.
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2017-09-14 01:13:37 -05:00 |
editor_initialize_ssl.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_initialize_ssl.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_log.cpp
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Use code font in editor log
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2017-09-15 20:07:04 -05:00 |
editor_log.h
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Fixed some inconsistent styles, plus some cleanup
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2017-09-12 13:16:47 -05:00 |
editor_name_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_name_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_node.cpp
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
editor_node.h
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
editor_path.cpp
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White Theme
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2017-08-30 21:44:48 +02:00 |
editor_path.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_plugin.cpp
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Re-Added export plugins with a more interesting API, as well as the ability to do path remapping.
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2017-09-14 19:41:14 -03:00 |
editor_plugin.h
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Re-Added export plugins with a more interesting API, as well as the ability to do path remapping.
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2017-09-14 19:41:14 -03:00 |
editor_plugin_settings.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_plugin_settings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_profiler.cpp
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Fixed a lot of HiDPI metrics.
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2017-09-18 14:48:15 -05:00 |
editor_profiler.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_resource_preview.cpp
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DocData and type hints fixes
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2017-08-29 19:40:21 +02:00 |
editor_resource_preview.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run.cpp
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Added a crash handler to dump the backtrace on Windows, Linux and OS X
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2017-09-13 10:07:23 -03:00 |
editor_run.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_native.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_native.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_script.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_script.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_scale.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_scale.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_settings.cpp
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-Fixed redraw always on 3D viewprot bug
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2017-09-23 17:28:28 -03:00 |
editor_settings.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
editor_sub_scene.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_sub_scene.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_themes.cpp
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Improved a lot of icons, and some style fixes
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2017-09-21 15:55:07 -05:00 |
editor_themes.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
export_template_manager.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
export_template_manager.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
file_type_cache.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
file_type_cache.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
filesystem_dock.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
filesystem_dock.h
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Added missing file system display toggle button.
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2017-09-12 18:30:16 +01:00 |
groups_editor.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
groups_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
import_dock.cpp
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Merge pull request #10821 from rtroncoso/fix-import-defaults
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2017-09-01 08:14:28 +02:00 |
import_dock.h
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fixed update import label in importer dock
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2017-08-31 16:58:43 +02:00 |
multi_node_edit.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
multi_node_edit.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_dock.cpp
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added icon updating to most ui elements
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2017-08-30 21:47:09 +02:00 |
node_dock.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
output_strings.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
output_strings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pane_drag.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pane_drag.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
progress_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
progress_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
project_export.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
project_export.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
project_manager.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
project_manager.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
project_settings_editor.cpp
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-Fixed changes to default input actions not working, closes #10502
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2017-09-06 18:14:04 -03:00 |
project_settings_editor.h
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Merge pull request #10874 from Noshyaar/pr-action
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2017-09-04 23:30:45 +02:00 |
property_editor.cpp
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
property_editor.h
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Ability to convert from SpatialMaterial to ShaderMaterial
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2017-09-22 09:20:52 -03:00 |
property_selector.cpp
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Many fixes to visual script, changed virtuals override for a proper selector.
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2017-09-12 07:58:54 -03:00 |
property_selector.h
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Many fixes to visual script, changed virtuals override for a proper selector.
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2017-09-12 07:58:54 -03:00 |
pvrtc_compress.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pvrtc_compress.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
quick_open.cpp
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Fixed quick open not showing enties with no search text, issue 11277
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2017-09-16 13:14:22 +00:00 |
quick_open.h
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Improve 'quick open' search time
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2017-09-02 16:17:59 +02:00 |
register_exporters.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reparent_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reparent_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
run_settings_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
run_settings_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scene_tree_dock.cpp
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Fixed a lot of HiDPI metrics.
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2017-09-18 14:48:15 -05:00 |
scene_tree_dock.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scene_tree_editor.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
scene_tree_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
script_create_dialog.cpp
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Fix detectin of existing file being a dir in new script creation, closes #9958
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2017-09-01 14:25:01 -03:00 |
script_create_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
script_editor_debugger.cpp
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Fixed metrics.
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2017-09-17 18:58:36 -05:00 |
script_editor_debugger.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
SCsub
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Fix errors in Python 3 build
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2017-09-16 04:18:14 +02:00 |
settings_config_dialog.cpp
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Searchable Key-Bindings in editor
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2017-09-03 17:08:36 +02:00 |
settings_config_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
spatial_editor_gizmos.cpp
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Box selection for MeshInstances and subscene nodes.
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2017-09-20 14:04:18 +01:00 |
spatial_editor_gizmos.h
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Box selection for MeshInstances and subscene nodes.
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2017-09-20 14:04:18 +01:00 |