godot/core/os
Hugo Locurcio 492787b134
Prevent folder names with trailing periods from being used automatically
Folder names ending with one or more `.` characters are not allowed
on Windows, so this would break writing logs, shader cache and other
project-specific files. Trailing periods are now stripped in this case.

On non-Windows platforms, this change still applies in the interest
of portability.
2024-06-26 17:42:47 +02:00
..
condition_variable.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
keyboard.cpp Add const references detected by clang-tidy 2023-12-16 13:36:44 -05:00
keyboard.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
main_loop.cpp Merge pull request #70771 from kleonc/main-loop-set-after-resolved 2023-07-12 17:15:59 +02:00
main_loop.h Fixed Timestep Interpolation (2D) 2024-03-23 12:28:36 +01:00
memory.cpp [Core] Improve CowData and Memory metadata alignment. 2024-02-05 17:30:02 +02:00
memory.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
midi_driver.cpp Move MIDI parsing up from ALSA driver to platform independent driver. 2024-06-25 16:46:30 +01:00
midi_driver.h Move MIDI parsing up from ALSA driver to platform independent driver. 2024-06-25 16:46:30 +01:00
mutex.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
mutex.h Enforce template syntax typename over class 2024-03-07 22:39:09 -06:00
os.cpp Prevent folder names with trailing periods from being used automatically 2024-06-26 17:42:47 +02:00
os.h Implement amplitude to Input.vibrate_handheld 2024-05-02 19:09:42 +03:00
pool_allocator.cpp Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00
pool_allocator.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rw_lock.h Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
safe_binary_mutex.h Extract 'SafeBinaryMutex' to separate header 2024-02-04 16:59:54 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
semaphore.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
shared_object.h Fix loading GDExtension dependencies on Android 2024-04-19 07:55:08 -07:00
spin_lock.h Use os_unfair_lock on Apple platforms 2024-01-21 06:23:09 +11:00
thread.cpp Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
thread.h Add THREADS_ENABLED macro in order to compile Godot to run on the main thread 2024-01-17 13:58:29 -05:00
thread_safe.cpp Allow threads to mark themselves as safe for nodes 2023-05-24 00:22:58 +02:00
thread_safe.h Allow threads to mark themselves as safe for nodes 2023-05-24 00:22:58 +02:00
time.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
time.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
time_enums.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00