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https://github.com/godotengine/godot
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9bf48db891
Reverts "Build polygon clipper only in tools builds" (see #17319) which allows to build Clipper with tools disabled (release) and because of that, Clipper has to be patched to optionally disable exceptions in order to be built on some platforms. Patched Clipper 6.4.2 to be compiled with exceptions enabled/disabled. and ensure that Clipper-specific exception macros are defined: don't use exceptions by default unless exception handling is detected. Compilation with exceptions will be determined by various C++ exceptions defines: * ` __cpp_exceptions` is part of C++ feature testing macros (since C++98); * `__EXCEPTIONS` is used by some GNU compilers; * `_CPPUNWIND` is used by MSVC. The user can override specific exceptions behavior via corresponding `*_USER` macros (i.e. compiling for embedded systems).
91 lines
3.1 KiB
Python
91 lines
3.1 KiB
Python
#!/usr/bin/env python
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Import('env')
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env.editor_sources = []
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import os
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import os.path
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from platform_methods import run_in_subprocess
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from compat import open_utf8
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import editor_builders
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def _make_doc_data_class_path(to_path):
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# NOTE: It is safe to generate this file here, since this is still executed serially
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g = open_utf8(os.path.join(to_path, "doc_data_class_path.gen.h"), "w")
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g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n")
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g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")
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g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n");
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for c in sorted(env.doc_class_path):
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g.write("\t{\"" + c + "\", \"" + env.doc_class_path[c] + "\"},\n")
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g.write("\t{NULL, NULL}\n")
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g.write("};\n")
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g.close()
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if env['tools']:
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# Register exporters
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reg_exporters_inc = '#include "register_exporters.h"\n'
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reg_exporters = 'void register_exporters() {\n'
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for e in env.platform_exporters:
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env.editor_sources.append("#platform/" + e + "/export/export.cpp")
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reg_exporters += '\tregister_' + e + '_exporter();\n'
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reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
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reg_exporters += '}\n'
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# NOTE: It is safe to generate this file here, since this is still executed serially
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with open_utf8("register_exporters.gen.cpp", "w") as f:
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f.write(reg_exporters_inc)
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f.write(reg_exporters)
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# API documentation
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docs = []
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doc_dirs = ["doc/classes"]
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for p in env.doc_class_path.values():
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if p not in doc_dirs:
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doc_dirs.append(p)
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for d in doc_dirs:
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try:
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for f in os.listdir(os.path.join(env.Dir('#').abspath, d)):
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docs.append("#" + os.path.join(d, f))
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except OSError:
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pass
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_make_doc_data_class_path(os.path.join(env.Dir('#').abspath, "editor/doc"))
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docs = sorted(docs)
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env.Depends("#editor/doc_data_compressed.gen.h", docs)
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env.CommandNoCache("#editor/doc_data_compressed.gen.h", docs, run_in_subprocess(editor_builders.make_doc_header))
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import glob
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path = env.Dir('.').abspath
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# Translations
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tlist = glob.glob(path + "/translations/*.po")
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env.Depends('#editor/translations.gen.h', tlist)
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env.CommandNoCache('#editor/translations.gen.h', tlist, run_in_subprocess(editor_builders.make_translations_header))
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# Fonts
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flist = glob.glob(path + "/../thirdparty/fonts/*.ttf")
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flist.extend(glob.glob(path + "/../thirdparty/fonts/*.otf"))
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flist.sort()
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env.Depends('#editor/builtin_fonts.gen.h', flist)
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env.CommandNoCache('#editor/builtin_fonts.gen.h', flist, run_in_subprocess(editor_builders.make_fonts_header))
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env.add_source_files(env.editor_sources, "*.cpp")
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SConscript('collada/SCsub')
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SConscript('doc/SCsub')
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SConscript('fileserver/SCsub')
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SConscript('icons/SCsub')
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SConscript('import/SCsub')
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SConscript('plugins/SCsub')
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lib = env.add_library("editor", env.editor_sources)
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env.Prepend(LIBS=[lib])
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