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This applies our existing style guide, and adds a new rule to that style guide for modular components such as platform ports and modules: Includes from the platform port or module should be included with relative paths (relative to the root folder of the modular component, e.g. `platform/linuxbsd/`), in their own section before Godot's "core" includes. The `api` and `export` subfolders also need to be handled as self-contained (and thus use relative paths for their "local" includes) as they are all compiled for each editor platform, without necessarily having the api/export matching platform folder in the include path. E.g. the Linux editor build will compile `platform/android/{api,export}/*.cpp` and those need to use relative includes for it to work.
107 lines
4.5 KiB
C++
107 lines
4.5 KiB
C++
/**************************************************************************/
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/* dir_access_jandroid.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef DIR_ACCESS_JANDROID_H
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#define DIR_ACCESS_JANDROID_H
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#include "java_godot_lib_jni.h"
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#include "core/io/dir_access.h"
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#include "drivers/unix/dir_access_unix.h"
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#include <stdio.h>
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/// Android implementation of the DirAccess interface used to provide access to
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/// ACCESS_FILESYSTEM and ACCESS_RESOURCES directory resources.
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/// The implementation use jni in order to comply with Android filesystem
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/// access restriction.
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class DirAccessJAndroid : public DirAccessUnix {
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static jobject dir_access_handler;
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static jclass cls;
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static jmethodID _dir_open;
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static jmethodID _dir_next;
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static jmethodID _dir_close;
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static jmethodID _dir_is_dir;
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static jmethodID _dir_exists;
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static jmethodID _file_exists;
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static jmethodID _get_drive_count;
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static jmethodID _get_drive;
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static jmethodID _make_dir;
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static jmethodID _get_space_left;
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static jmethodID _rename;
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static jmethodID _remove;
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static jmethodID _current_is_hidden;
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public:
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virtual Error list_dir_begin() override; ///< This starts dir listing
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virtual String get_next() override;
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virtual bool current_is_dir() const override;
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virtual bool current_is_hidden() const override;
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virtual void list_dir_end() override; ///<
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virtual int get_drive_count() override;
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virtual String get_drive(int p_drive) override;
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virtual String get_current_dir(bool p_include_drive = true) const override; ///< return current dir location
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virtual Error change_dir(String p_dir) override; ///< can be relative or absolute, return false on success
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virtual bool file_exists(String p_file) override;
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virtual bool dir_exists(String p_dir) override;
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virtual Error make_dir(String p_dir) override;
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virtual Error make_dir_recursive(String p_dir) override;
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virtual Error rename(String p_from, String p_to) override;
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virtual Error remove(String p_name) override;
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virtual bool is_link(String p_file) override { return false; }
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virtual String read_link(String p_file) override { return p_file; }
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virtual Error create_link(String p_source, String p_target) override { return FAILED; }
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virtual uint64_t get_space_left() override;
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static void setup(jobject p_dir_access_handler);
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DirAccessJAndroid();
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~DirAccessJAndroid();
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protected:
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String _get_root_string() const override;
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private:
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int id = 0;
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int dir_open(String p_path);
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void dir_close(int p_id);
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String get_absolute_path(String p_path);
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};
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#endif // DIR_ACCESS_JANDROID_H
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