mirror of
https://github.com/godotengine/godot
synced 2024-11-02 05:26:46 +00:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
14 lines
890 B
XML
14 lines
890 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AnimationNodeAdd2" inherits="AnimationNodeSync" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Blends two animations additively inside of an [AnimationNodeBlendTree].
|
|
</brief_description>
|
|
<description>
|
|
A resource to add to an [AnimationNodeBlendTree]. Blends two animations additively based on the amount value.
|
|
If the amount is greater than [code]1.0[/code], the animation connected to "in" port is blended with the amplified animation connected to "add" port.
|
|
If the amount is less than [code]0.0[/code], the animation connected to "in" port is blended with the inverted animation connected to "add" port.
|
|
</description>
|
|
<tutorials>
|
|
<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
|
|
</tutorials>
|
|
</class>
|