mirror of
https://github.com/godotengine/godot
synced 2024-11-02 08:18:44 +00:00
33 lines
1.2 KiB
Python
33 lines
1.2 KiB
Python
#!/usr/bin/python
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Import("env")
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env.tests_sources = []
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env_tests = env.Clone()
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# Include GDNative headers.
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if env["module_gdnative_enabled"]:
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env_tests.Append(CPPPATH=["#modules/gdnative/include"])
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# We must disable the THREAD_LOCAL entirely in doctest to prevent crashes on debugging
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# Since we link with /MT thread_local is always expired when the header is used
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# So the debugger crashes the engine and it causes weird errors
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# Explained in https://github.com/onqtam/doctest/issues/401
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if env_tests["platform"] == "windows":
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env_tests.Append(CPPDEFINES=[("DOCTEST_THREAD_LOCAL", "")])
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# Increase number of addressable sections in object files
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# due to doctest's heavy use of templates and macros.
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if env_tests.msvc:
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env_tests.Append(CCFLAGS=["/bigobj"])
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env_tests.add_source_files(env.tests_sources, "core/*.cpp")
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env_tests.add_source_files(env.tests_sources, "core/math/*.cpp")
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env_tests.add_source_files(env.tests_sources, "core/templates/*.cpp")
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env_tests.add_source_files(env.tests_sources, "scene/*.cpp")
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env_tests.add_source_files(env.tests_sources, "servers/*.cpp")
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env_tests.add_source_files(env.tests_sources, "*.cpp")
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lib = env_tests.add_library("tests", env.tests_sources)
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env.Prepend(LIBS=[lib])
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