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https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
11 lines
377 B
XML
11 lines
377 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TriangleMesh" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Internal mesh type.
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</brief_description>
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<description>
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Mesh type used internally for collision calculations.
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</description>
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<tutorials>
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</tutorials>
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</class>
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