mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
25 lines
1.3 KiB
XML
25 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="RDPipelineColorBlendState" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Pipeline color blend state (used by [RenderingDevice]).
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</brief_description>
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<description>
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This object is used by [RenderingDevice].
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="attachments" type="RDPipelineColorBlendStateAttachment[]" setter="set_attachments" getter="get_attachments" default="[]">
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The attachments that are blended together.
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</member>
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<member name="blend_constant" type="Color" setter="set_blend_constant" getter="get_blend_constant" default="Color(0, 0, 0, 1)">
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The constant color to blend with. See also [method RenderingDevice.draw_list_set_blend_constants].
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</member>
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<member name="enable_logic_op" type="bool" setter="set_enable_logic_op" getter="get_enable_logic_op" default="false">
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If [code]true[/code], performs the logic operation defined in [member logic_op].
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</member>
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<member name="logic_op" type="int" setter="set_logic_op" getter="get_logic_op" enum="RenderingDevice.LogicOperation" default="0">
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The logic operation to perform for blending. Only effective if [member enable_logic_op] is [code]true[/code].
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</member>
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</members>
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</class>
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