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![Rémi Verschelde](/assets/img/avatar_default.png)
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
132 lines
5.3 KiB
C++
132 lines
5.3 KiB
C++
/**************************************************************************/
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/* enet_packet_peer.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef ENET_PACKET_PEER_H
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#define ENET_PACKET_PEER_H
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#include "core/io/packet_peer.h"
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#include <enet/enet.h>
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class ENetPacketPeer : public PacketPeer {
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GDCLASS(ENetPacketPeer, PacketPeer);
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private:
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ENetPeer *peer = nullptr;
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List<ENetPacket *> packet_queue;
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ENetPacket *last_packet = nullptr;
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static void _bind_methods();
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Error _send(int p_channel, PackedByteArray p_packet, int p_flags);
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protected:
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friend class ENetConnection;
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// Internally used by ENetConnection during service, destroy, etc.
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void _on_disconnect();
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void _queue_packet(ENetPacket *p_packet);
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public:
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enum {
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PACKET_THROTTLE_SCALE = ENET_PEER_PACKET_THROTTLE_SCALE,
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PACKET_LOSS_SCALE = ENET_PEER_PACKET_LOSS_SCALE,
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};
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enum {
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FLAG_RELIABLE = ENET_PACKET_FLAG_RELIABLE,
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FLAG_UNSEQUENCED = ENET_PACKET_FLAG_UNSEQUENCED,
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FLAG_UNRELIABLE_FRAGMENT = ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT,
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FLAG_ALLOWED = ENET_PACKET_FLAG_RELIABLE | ENET_PACKET_FLAG_UNSEQUENCED | ENET_PACKET_FLAG_UNRELIABLE_FRAGMENT,
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};
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enum PeerState {
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STATE_DISCONNECTED = ENET_PEER_STATE_DISCONNECTED,
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STATE_CONNECTING = ENET_PEER_STATE_CONNECTING,
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STATE_ACKNOWLEDGING_CONNECT = ENET_PEER_STATE_ACKNOWLEDGING_CONNECT,
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STATE_CONNECTION_PENDING = ENET_PEER_STATE_CONNECTION_PENDING,
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STATE_CONNECTION_SUCCEEDED = ENET_PEER_STATE_CONNECTION_SUCCEEDED,
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STATE_CONNECTED = ENET_PEER_STATE_CONNECTED,
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STATE_DISCONNECT_LATER = ENET_PEER_STATE_DISCONNECT_LATER,
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STATE_DISCONNECTING = ENET_PEER_STATE_DISCONNECTING,
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STATE_ACKNOWLEDGING_DISCONNECT = ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT,
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STATE_ZOMBIE = ENET_PEER_STATE_ZOMBIE,
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};
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enum PeerStatistic {
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PEER_PACKET_LOSS,
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PEER_PACKET_LOSS_VARIANCE,
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PEER_PACKET_LOSS_EPOCH,
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PEER_ROUND_TRIP_TIME,
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PEER_ROUND_TRIP_TIME_VARIANCE,
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PEER_LAST_ROUND_TRIP_TIME,
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PEER_LAST_ROUND_TRIP_TIME_VARIANCE,
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PEER_PACKET_THROTTLE,
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PEER_PACKET_THROTTLE_LIMIT,
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PEER_PACKET_THROTTLE_COUNTER,
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PEER_PACKET_THROTTLE_EPOCH,
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PEER_PACKET_THROTTLE_ACCELERATION,
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PEER_PACKET_THROTTLE_DECELERATION,
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PEER_PACKET_THROTTLE_INTERVAL,
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};
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int get_max_packet_size() const override;
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int get_available_packet_count() const override;
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Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; ///< buffer is GONE after next get_packet
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Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
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void peer_disconnect(int p_data = 0);
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void peer_disconnect_later(int p_data = 0);
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void peer_disconnect_now(int p_data = 0);
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void ping();
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void ping_interval(int p_interval);
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void reset();
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int send(uint8_t p_channel, ENetPacket *p_packet);
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void throttle_configure(int interval, int acceleration, int deceleration);
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void set_timeout(int p_timeout, int p_timeout_min, int p_timeout_max);
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double get_statistic(PeerStatistic p_stat);
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PeerState get_state() const;
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int get_channels() const;
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// Extras
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IPAddress get_remote_address() const;
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int get_remote_port() const;
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// Used by ENetMultiplayer (TODO use meta? If only they where StringNames)
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bool is_active() const;
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ENetPacketPeer(ENetPeer *p_peer);
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~ENetPacketPeer();
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};
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VARIANT_ENUM_CAST(ENetPacketPeer::PeerState);
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VARIANT_ENUM_CAST(ENetPacketPeer::PeerStatistic);
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#endif // ENET_PACKET_PEER_H
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