godot/doc/classes/VisualShaderNodeProximityFade.xml
Rémi Verschelde 1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00

12 lines
485 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeProximityFade" inherits="VisualShaderNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A visual shader node representing proximity fade effect.
</brief_description>
<description>
The proximity fade effect fades out each pixel based on its distance to another object.
</description>
<tutorials>
</tutorials>
</class>