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godot/modules/minimp3/SCsub
Ithamar R. Adema 36ff0591f2 Add build option for MP1/MP2 audio format support.
Enabling this adds 3.5k to the template size (Win/64bits).

Co-authored-by: Riteo <riteo@posteo.net>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-09-30 21:46:59 +02:00

21 lines
548 B
Python

#!/usr/bin/env python
Import("env")
Import("env_modules")
env_minimp3 = env_modules.Clone()
thirdparty_dir = "#thirdparty/minimp3/"
# Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
if not env.msvc:
env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
else:
env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
if not env["minimp3_extra_formats"]:
env_minimp3.Append(CPPDEFINES=["MINIMP3_ONLY_MP3"])
# Godot source files
env_minimp3.add_source_files(env.modules_sources, "*.cpp")