godot/modules/gdscript/SCsub
2024-09-25 09:34:35 -05:00

30 lines
1 KiB
Python

#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
Import("env_modules")
env_gdscript = env_modules.Clone()
env_gdscript.add_source_files(env.modules_sources, "*.cpp")
if env.editor_build:
env_gdscript.add_source_files(env.modules_sources, "./editor/*.cpp")
SConscript("editor/script_templates/SCsub")
# Those two modules are required for the language server protocol
if env["module_jsonrpc_enabled"] and env["module_websocket_enabled"]:
env_gdscript.add_source_files(env.modules_sources, "./language_server/*.cpp")
else:
# Using a define in the disabled case, to avoid having an extra define
# in regular builds where all modules are enabled.
env_gdscript.Append(CPPDEFINES=["GDSCRIPT_NO_LSP"])
# Also needed in main env to unexpose --lsp-port option.
env.Append(CPPDEFINES=["GDSCRIPT_NO_LSP"])
if env["tests"]:
env_gdscript.Append(CPPDEFINES=["TESTS_ENABLED"])
env_gdscript.add_source_files(env.modules_sources, "./tests/*.cpp")